P104 100 vs Radeon R9 M360

If you are going to buy a new graphics card and are choosing between P104 100 and Radeon R9 M360, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the P104 100 stacks up against Radeon R9 M360, check out specs charts below.
P104 100
Radeon R9 M360

Main Specs

  P104 100 Radeon R9 M360
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type GDDR5X GDDR5
Maximum RAM amount 4 GB 4 GB
Display Connectors No outputs No outputs
 
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • P104 100 and Radeon R9 M360 have maximum RAM of 4 GB.
  • Both cards are used in Desktops.
  • P104 100 is build with Pascal architecture, and Radeon R9 M360 - with GCN 1.0.
  • Core clock speed of P104 100 is 707 MHz higher, than Radeon R9 M360.
  • P104 100 is manufactured by 16 nm process technology, and Radeon R9 M360 - by 28 nm process technology.
  • Memory clock speed of P104 100 is 8883 MHz higher, than Radeon R9 M360.

Game benchmarks

high / 1080p 35−40 8−9
ultra / 1080p 21−24 4−5
QHD / 1440p 16−18 0−1
4K / 2160p 10−11
low / 720p 60−65 18−20
medium / 1080p 40−45 9−10
The average gaming FPS of P104 100 in Assassin's Creed Odyssey is 310% more, than Radeon R9 M360.

Full Specs

  P104 100 Radeon R9 M360
Architecture Pascal GCN 1.0
Code name GP104 Tropo
Type Desktop Desktop
Release date 12 December 2017 5 May 2015
Pipelines 1920 512
Core clock speed 1607 MHz 900 MHz
Boost Clock 1733 MHz 925 MHz
Transistor count 7,200 million 1,500 million
Manufacturing process technology 16 nm 28 nm
Texture fill rate 208.0 29.60
Floating-point performance 8,873 gflops 947.2 gflops
Length 267 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 10008 MHz 1125 MHz
Memory bandwidth 320.3 GB/s 72 GB/s
DirectX 12 (12_1)
Shader Model 6.4 5.1
OpenGL 4.6 4.4
OpenCL 1.2 Not Listed
Vulkan 1.2.131
CUDA 6.1
FreeSync +
Bus support PCIe 3.0
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 8