Radeon 540 vs Radeon R9 M360

When choosing between Radeon 540 and Radeon R9 M360, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon 540 and Radeon R9 M360.
Radeon 540
Radeon R9 M360

Main Specs

  Radeon 540 Radeon R9 M360
Power consumption (TDP) 50 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort No outputs
 
  • Radeon 540 is connected by PCIe 3.0 x8, and Radeon R9 M360 uses PCIe 3.0 x16 interface.
  • Radeon R9 M360 has 2 GB more memory, than Radeon 540.
  • Both cards are used in Desktops.
  • Radeon 540 is build with GCN 4.0 architecture, and Radeon R9 M360 - with GCN 1.0.
  • Core clock speed of Radeon 540 is 200 MHz higher, than Radeon R9 M360.
  • Radeon 540 is manufactured by 14 nm process technology, and Radeon R9 M360 - by 28 nm process technology.
  • Memory clock speed of Radeon 540 is 5875 MHz higher, than Radeon R9 M360.

Game benchmarks

high / 1080p 6−7 8−9
ultra / 1080p 3−4 4−5
QHD / 1440p 0−1 0−1
low / 720p 14−16 18−20
medium / 1080p 7−8 9−10
The average gaming FPS of Radeon R9 M360 in Assassin's Creed Odyssey is 25% more, than Radeon 540.

Full Specs

  Radeon 540 Radeon R9 M360
Architecture GCN 4.0 GCN 1.0
Code name Lexa Tropo
Type Desktop Desktop
Release date 26 March 2019 5 May 2015
Pipelines 512 512
Core clock speed 1100 MHz 900 MHz
Boost Clock 1124 MHz 925 MHz
Transistor count 2,200 million 1,500 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 35.97 29.60
Floating-point performance 947.2 gflops
Length 145 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 7000 MHz 1125 MHz
Memory bandwidth 56 GB/s 72 GB/s
DirectX 12 (12_0)
Shader Model 6.4 5.1
OpenGL 4.6 4.4
OpenCL 2.0 Not Listed
Vulkan 1.2.131
FreeSync +
Bus support PCIe 3.0
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 8