Radeon HD 4850 X2 vs Radeon R9 M360
When choosing between Radeon HD 4850 X2 and Radeon R9 M360, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon HD 4850 X2 and Radeon R9 M360.
Radeon HD 4850 X2
Radeon R9 M360
Main Specs
Radeon HD 4850 X2 | Radeon R9 M360 | |
Power consumption (TDP) | 250 Watt | |
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | 1x 6-pin + 1x 8-pin | |
Memory type | GDDR3 | GDDR5 |
Maximum RAM amount | 512 MB | 4 GB |
Display Connectors | 4x DVI, 1x S-Video | No outputs |
- Radeon HD 4850 X2 is connected by PCIe 2.0 x16, and Radeon R9 M360 uses PCIe 3.0 x16 interface.
- Radeon HD 4850 X2 has 508 GB more memory, than Radeon R9 M360.
- Both cards are used in Desktops.
- Radeon HD 4850 X2 is build with TeraScale architecture, and Radeon R9 M360 - with GCN 1.0.
- Core clock speed of Radeon R9 M360 is 275 MHz higher, than Radeon HD 4850 X2.
- Radeon HD 4850 X2 is manufactured by 55 nm process technology, and Radeon R9 M360 - by 28 nm process technology.
- Memory clock speed of Radeon HD 4850 X2 is 865 MHz higher, than Radeon R9 M360.
Game benchmarks
high / 1080p | 3−4 | 8−9 |
ultra / 1080p | 2−3 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 18−20 |
medium / 1080p | 5−6 | 9−10 |
The average gaming FPS of Radeon R9 M360 in Assassin's Creed Odyssey is 66% more, than Radeon HD 4850 X2. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | 7−8 | 10−12 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 27−30 |
medium / 1080p | 8−9 | 14−16 |
The average gaming FPS of Radeon R9 M360 in Battlefield 5 is 63% more, than Radeon HD 4850 X2. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 30−35 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon R9 M360 in Call of Duty: Warzone is 17% more, than Radeon HD 4850 X2. | ||
low / 768p | 120−130 | 150−160 |
medium / 768p | 90−95 | 120−130 |
ultra / 1080p | 40−45 | 60−65 |
QHD / 1440p | 24−27 | 30−35 |
4K / 2160p | 18−20 | 27−30 |
high / 768p | 65−70 | 90−95 |
The average gaming FPS of Radeon R9 M360 in Counter-Strike: Global Offensive is 32% more, than Radeon HD 4850 X2. | ||
low / 768p | 80−85 | 55−60 |
ultra / 1080p | 14−16 | 21−24 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of Radeon HD 4850 X2 in Cyberpunk 2077 is 9% more, than Radeon R9 M360. | ||
low / 768p | 75−80 | 85−90 |
medium / 768p | 50−55 | 65−70 |
ultra / 1080p | 27−30 | 35−40 |
The average gaming FPS of Radeon R9 M360 in Dota 2 is 23% more, than Radeon HD 4850 X2. | ||
high / 1080p | 5−6 | 9−10 |
ultra / 1080p | − | 9−10 |
4K / 2160p | 2−3 | 4−5 |
low / 720p | 14−16 | 21−24 |
medium / 1080p | 6−7 | 10−11 |
The average gaming FPS of Radeon R9 M360 in Far Cry 5 is 57% more, than Radeon HD 4850 X2. | ||
high / 1080p | 12−14 | 16−18 |
ultra / 1080p | 7−8 | 10−12 |
low / 720p | 50−55 | 65−70 |
medium / 1080p | 14−16 | 27−30 |
The average gaming FPS of Radeon R9 M360 in Fortnite is 40% more, than Radeon HD 4850 X2. | ||
high / 1080p | 7−8 | 14−16 |
ultra / 1080p | − | 12−14 |
QHD / 1440p | 0−1 | 2−3 |
low / 720p | 20−22 | 30−33 |
medium / 1080p | 9−10 | 16−18 |
The average gaming FPS of Radeon R9 M360 in Forza Horizon 4 is 75% more, than Radeon HD 4850 X2. | ||
low / 768p | 45−50 | 55−60 |
medium / 768p | − | 50−55 |
high / 1080p | 8−9 | 14−16 |
ultra / 1080p | 5−6 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 40−45 | − |
The average gaming FPS of Radeon R9 M360 in Grand Theft Auto V is 30% more, than Radeon HD 4850 X2. | ||
high / 1080p | 3−4 | 5−6 |
ultra / 1080p | 1−2 | 4−5 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 8−9 | 14−16 |
medium / 1080p | 4−5 | 7−8 |
The average gaming FPS of Radeon R9 M360 in Metro Exodus is 100% more, than Radeon HD 4850 X2. | ||
low / 768p | 85−90 | 95−100 |
high / 1080p | 85−90 | 90−95 |
ultra / 1080p | 80−85 | 85−90 |
medium / 1080p | 85−90 | 95−100 |
The average gaming FPS of Radeon R9 M360 in Minecraft is 8% more, than Radeon HD 4850 X2. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 35−40 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Radeon R9 M360 in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than Radeon HD 4850 X2. | ||
ultra / 1080p | 7−8 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 8−9 | 14−16 |
medium / 1080p | − | 10−12 |
The average gaming FPS of Radeon R9 M360 in Red Dead Redemption 2 is 37% more, than Radeon HD 4850 X2. | ||
low / 768p | 16−18 | 27−30 |
medium / 768p | 12−14 | 18−20 |
high / 1080p | 6−7 | 10−11 |
ultra / 1080p | 5−6 | 7−8 |
4K / 2160p | − | 6−7 |
The average gaming FPS of Radeon R9 M360 in The Witcher 3: Wild Hunt is 60% more, than Radeon HD 4850 X2. | ||
low / 768p | 70−75 | 85−90 |
medium / 768p | 35−40 | 45−50 |
ultra / 1080p | 16−18 | 21−24 |
high / 768p | 30−35 | 40−45 |
The average gaming FPS of Radeon R9 M360 in World of Tanks is 28% more, than Radeon HD 4850 X2. |
Full Specs
Radeon HD 4850 X2 | Radeon R9 M360 | |
Architecture | TeraScale | GCN 1.0 |
Code name | R700 | Tropo |
Type | Desktop | Desktop |
Release date | 7 November 2008 | 5 May 2015 |
Pipelines | 800 | 512 |
Core clock speed | 625 MHz | 900 MHz |
Boost Clock | 925 MHz | |
Transistor count | 956 million | 1,500 million |
Manufacturing process technology | 55 nm | 28 nm |
Texture fill rate | 25.00 | 29.60 |
Floating-point performance | 2x 1,000.0 gflops | 947.2 gflops |
Length | 267 mm | |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 1990 MHz | 1125 MHz |
Memory bandwidth | 63.68 GB/s | 72 GB/s |
DirectX | 10.1 (10_1) | |
Shader Model | 4.1 | 5.1 |
OpenGL | 3.3 | 4.4 |
OpenCL | 1.1 | Not Listed |
Vulkan | N/A | |
FreeSync | + | |
Bus support | PCIe 3.0 | |
Eyefinity | + | |
HD3D | + | |
PowerTune | + | |
DualGraphics | + | |
ZeroCore | + | |
Switchable graphics | + | |
Mantle | + | |
Compute units | 8 | |