Radeon HD 6550A vs Radeon R9 M360
When choosing between Radeon HD 6550A and Radeon R9 M360, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon HD 6550A and Radeon R9 M360.
Radeon HD 6550A
Radeon R9 M360
Main Specs
Radeon HD 6550A | Radeon R9 M360 | |
Power consumption (TDP) | 35 Watt | |
Interface | MXM-A (3.0) | PCIe 3.0 x16 |
Memory type | GDDR3 | GDDR5 |
Maximum RAM amount | 2 GB | 4 GB |
Display Connectors | No outputs | No outputs |
- Radeon HD 6550A is connected by MXM-A (3.0), and Radeon R9 M360 uses PCIe 3.0 x16 interface.
- Radeon R9 M360 has 2 GB more memory, than Radeon HD 6550A.
- Both cards are used in Desktops.
- Radeon HD 6550A is build with TeraScale 2 architecture, and Radeon R9 M360 - with GCN 1.0.
- Core clock speed of Radeon R9 M360 is 350 MHz higher, than Radeon HD 6550A.
- Radeon HD 6550A is manufactured by 40 nm process technology, and Radeon R9 M360 - by 28 nm process technology.
- Memory clock speed of Radeon HD 6550A is 475 MHz higher, than Radeon R9 M360.
Game benchmarks
high / 1080p | 0−1 | 8−9 |
ultra / 1080p | − | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 18−20 |
medium / 1080p | 0−1 | 9−10 |
The average gaming FPS of Radeon R9 M360 in Assassin's Creed Odyssey is 1800% more, than Radeon HD 6550A. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | − | 10−12 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 27−30 |
medium / 1080p | − | 14−16 |
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 6550A in Call of Duty: Warzone is 6% more, than Radeon R9 M360. | ||
low / 768p | 60−65 | 150−160 |
medium / 768p | 27−30 | 120−130 |
ultra / 1080p | 7−8 | 60−65 |
QHD / 1440p | − | 30−35 |
4K / 2160p | − | 27−30 |
high / 768p | 16−18 | 90−95 |
The average gaming FPS of Radeon R9 M360 in Counter-Strike: Global Offensive is 285% more, than Radeon HD 6550A. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 0−1 | 21−24 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Radeon HD 6550A in Cyberpunk 2077 is 15% more, than Radeon R9 M360. | ||
low / 768p | 45−50 | 85−90 |
medium / 768p | 10−11 | 65−70 |
ultra / 1080p | 0−1 | 35−40 |
The average gaming FPS of Radeon R9 M360 in Dota 2 is 165% more, than Radeon HD 6550A. | ||
high / 1080p | − | 9−10 |
ultra / 1080p | − | 9−10 |
4K / 2160p | − | 4−5 |
low / 720p | 0−1 | 21−24 |
medium / 1080p | − | 10−11 |
high / 1080p | − | 16−18 |
ultra / 1080p | − | 10−12 |
low / 720p | 21−24 | 65−70 |
medium / 1080p | 0−1 | 27−30 |
The average gaming FPS of Radeon R9 M360 in Fortnite is 204% more, than Radeon HD 6550A. | ||
high / 1080p | 0−1 | 14−16 |
ultra / 1080p | − | 12−14 |
QHD / 1440p | 0−1 | 2−3 |
low / 720p | 0−1 | 30−33 |
medium / 1080p | 0−1 | 16−18 |
low / 768p | 18−20 | 55−60 |
medium / 768p | − | 50−55 |
high / 1080p | 0−1 | 14−16 |
ultra / 1080p | − | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | − |
The average gaming FPS of Radeon R9 M360 in Grand Theft Auto V is 200% more, than Radeon HD 6550A. | ||
high / 1080p | − | 5−6 |
ultra / 1080p | − | 4−5 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | − | 7−8 |
low / 768p | 75−80 | 95−100 |
high / 1080p | 27−30 | 90−95 |
ultra / 1080p | − | 85−90 |
medium / 1080p | − | 95−100 |
The average gaming FPS of Radeon R9 M360 in Minecraft is 79% more, than Radeon HD 6550A. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | − | 14−16 |
low / 720p | 8−9 | 35−40 |
medium / 1080p | − | 18−20 |
The average gaming FPS of Radeon R9 M360 in PLAYERUNKNOWN'S BATTLEGROUNDS is 362% more, than Radeon HD 6550A. | ||
ultra / 1080p | − | 8−9 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | − | 10−12 |
low / 768p | 0−1 | 27−30 |
medium / 768p | − | 18−20 |
high / 1080p | − | 10−11 |
ultra / 1080p | − | 7−8 |
4K / 2160p | − | 6−7 |
low / 768p | 45−50 | 85−90 |
medium / 768p | 14−16 | 45−50 |
ultra / 1080p | 0−1 | 21−24 |
high / 768p | 12−14 | 40−45 |
The average gaming FPS of Radeon R9 M360 in World of Tanks is 136% more, than Radeon HD 6550A. |
Full Specs
Radeon HD 6550A | Radeon R9 M360 | |
Architecture | TeraScale 2 | GCN 1.0 |
Code name | Pinewood | Tropo |
Type | Desktop | Desktop |
Release date | 7 February 2011 | 5 May 2015 |
Pipelines | 480 | 512 |
Core clock speed | 550 MHz | 900 MHz |
Boost Clock | 925 MHz | |
Transistor count | 627 million | 1,500 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 13.20 | 29.60 |
Floating-point performance | 624.0 gflops | 947.2 gflops |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 1600 MHz | 1125 MHz |
Memory bandwidth | 25.6 GB/s | 72 GB/s |
DirectX | 11.2 (11_0) | |
Shader Model | 5.0 | 5.1 |
OpenGL | 4.4 | 4.4 |
OpenCL | 1.2 | Not Listed |
Vulkan | N/A | |
FreeSync | + | |
Bus support | PCIe 3.0 | |
Eyefinity | + | |
HD3D | + | |
PowerTune | + | |
DualGraphics | + | |
ZeroCore | + | |
Switchable graphics | + | |
Mantle | + | |
Compute units | 8 | |