GRID K520 vs Radeon RX 460 mobile
If you are going to buy a new graphics card and are choosing between GRID K520 and Radeon RX 460 mobile, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GRID K520 stacks up against Radeon RX 460 mobile, check out specs charts below.
GRID K520
Radeon RX 460 mobile is a Laptop Graphics Card
Note: Radeon RX 460 mobile is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX 460 mobile here:
Main Specs
GRID K520 | Radeon RX 460 mobile | |
Power consumption (TDP) | 225 Watt | 55 Watt |
Interface | PCIe 3.0 x16 | MXM-B (3.0) |
Supplementary power connectors | 1x 8-pin | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | 4 GB |
Display Connectors | No outputs | No outputs |
Check Price |
- GRID K520 has 309% more power consumption, than Radeon RX 460 mobile.
- GRID K520 is connected by PCIe 3.0 x16, and Radeon RX 460 mobile uses MXM-B (3.0) interface.
- GRID K520 and Radeon RX 460 mobile have maximum RAM of 4 GB.
- GRID K520 is used in Desktops, and Radeon RX 460 mobile - in Laptops.
- GRID K520 is build with Kepler architecture, and Radeon RX 460 mobile - with Polaris.
- GRID K520 is manufactured by 28 nm process technology, and Radeon RX 460 mobile - by 14 nm process technology.
- Memory clock speed of Radeon RX 460 mobile is 1000 MHz higher, than GRID K520.
Game benchmarks
high / 1080p | 16−18 | 16−18 |
ultra / 1080p | 9−10 | 9−10 |
QHD / 1440p | 4−5 | 3−4 |
4K / 2160p | 4−5 | − |
low / 720p | 30−35 | 30−35 |
medium / 1080p | 20−22 | 21−24 |
The average gaming FPS of Radeon RX 460 mobile in Assassin's Creed Odyssey is 6% more, than GRID K520. | ||
high / 1080p | 24−27 | 27−30 |
ultra / 1080p | 21−24 | 21−24 |
QHD / 1440p | 9−10 | 6−7 |
4K / 2160p | 6−7 | 5−6 |
low / 720p | 55−60 | 55−60 |
medium / 1080p | 27−30 | 30−33 |
GRID K520 and Radeon RX 460 mobile have the same average FPS in Battlefield 5. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon RX 460 mobile in Call of Duty: Warzone is 10% more, than GRID K520. | ||
low / 768p | 210−220 | 210−220 |
medium / 768p | 180−190 | 180−190 |
ultra / 1080p | 100−110 | 100−110 |
QHD / 1440p | 55−60 | 60−65 |
4K / 2160p | 30−35 | 30−35 |
high / 768p | 140−150 | 150−160 |
The average gaming FPS of Radeon RX 460 mobile in Counter-Strike: Global Offensive is 1% more, than GRID K520. | ||
low / 768p | 55−60 | 60−65 |
ultra / 1080p | 40−45 | 40−45 |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of Radeon RX 460 mobile in Cyberpunk 2077 is 10% more, than GRID K520. | ||
low / 768p | 110−120 | 110−120 |
medium / 768p | 95−100 | 100−110 |
ultra / 1080p | 65−70 | 70−75 |
The average gaming FPS of Radeon RX 460 mobile in Dota 2 is 4% more, than GRID K520. | ||
high / 1080p | 18−20 | 20−22 |
ultra / 1080p | 18−20 | 18−20 |
QHD / 1440p | 16−18 | 18−20 |
4K / 2160p | 6−7 | 6−7 |
low / 720p | 40−45 | 40−45 |
medium / 1080p | 21−24 | 21−24 |
GRID K520 and Radeon RX 460 mobile have the same average FPS in Far Cry 5. | ||
high / 1080p | 27−30 | 27−30 |
ultra / 1080p | 21−24 | 21−24 |
QHD / 1440p | 16−18 | 12−14 |
low / 720p | 100−110 | 100−110 |
medium / 1080p | 55−60 | 60−65 |
GRID K520 and Radeon RX 460 mobile have the same average FPS in Fortnite. | ||
high / 1080p | 27−30 | 27−30 |
ultra / 1080p | 21−24 | 21−24 |
QHD / 1440p | 10−11 | 10−11 |
4K / 2160p | 10−11 | − |
low / 720p | 55−60 | 55−60 |
medium / 1080p | 30−35 | 30−35 |
GRID K520 and Radeon RX 460 mobile have the same average FPS in Forza Horizon 4. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 80−85 | 80−85 |
high / 1080p | 30−35 | 30−35 |
ultra / 1080p | 12−14 | 12−14 |
QHD / 1440p | 4−5 | 3−4 |
The average gaming FPS of GRID K520 in Grand Theft Auto V is 2% more, than Radeon RX 460 mobile. | ||
high / 1080p | 10−11 | 10−11 |
ultra / 1080p | 8−9 | 8−9 |
4K / 2160p | 3−4 | 1−2 |
low / 720p | 30−35 | 30−35 |
medium / 1080p | 14−16 | 14−16 |
The average gaming FPS of GRID K520 in Metro Exodus is 7% more, than Radeon RX 460 mobile. | ||
low / 768p | 110−120 | 110−120 |
medium / 1080p | 100−110 | 110−120 |
The average gaming FPS of Radeon RX 460 mobile in Minecraft is 4% more, than GRID K520. | ||
high / 1080p | 24−27 | − |
ultra / 1080p | 18−20 | 14−16 |
low / 720p | 60−65 | 60−65 |
medium / 1080p | 24−27 | 18−20 |
The average gaming FPS of GRID K520 in PLAYERUNKNOWN'S BATTLEGROUNDS is 9% more, than Radeon RX 460 mobile. | ||
high / 1080p | 14−16 | 12−14 |
ultra / 1080p | 10−11 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 30−35 | 30−35 |
medium / 1080p | 16−18 | 16−18 |
GRID K520 and Radeon RX 460 mobile have the same average FPS in Red Dead Redemption 2. | ||
low / 768p | 60−65 | 60−65 |
medium / 768p | 35−40 | 35−40 |
high / 1080p | 20−22 | 21−24 |
ultra / 1080p | 12−14 | 12−14 |
4K / 2160p | 8−9 | 6−7 |
GRID K520 and Radeon RX 460 mobile have the same average FPS in The Witcher 3: Wild Hunt. | ||
low / 768p | 100−110 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 35−40 | 35−40 |
high / 768p | 55−60 | 55−60 |
The average gaming FPS of GRID K520 in World of Tanks is 4% more, than Radeon RX 460 mobile. |
Full Specs
GRID K520 | Radeon RX 460 mobile | |
Architecture | Kepler | Polaris |
Code name | GK104 | Polaris 11 / Baffin XT |
Type | Workstation | Laptop |
Release date | 23 July 2013 | 8 August 2016 |
Pipelines | 1536 | 896 |
Core clock speed | 745 MHz | |
Boost Clock | 1180 MHz | |
Transistor count | 3,540 million | 3,000 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 95.36 | 66.08 |
Floating-point performance | 2x 2,448 gflops | 2,115 gflops |
Length | 267 mm | |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 5000 MHz | 6000 MHz |
Memory bandwidth | 160.0 GB/s | 80 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (12_0) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | 3.0 | |
FreeSync | + | |
Bitcoin / BTC (SHA256) | 76 Mh/s | |
Laptop size | large | |
Check Price |