Radeon R7 A360 vs Radeon RX 550

If you are going to buy a new graphics card and are choosing between Radeon R7 A360 and Radeon RX 550, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the Radeon R7 A360 stacks up against Radeon RX 550, check out specs charts below.

Main Specs

  Radeon R7 A360 Radeon RX 550
Power consumption (TDP) 50 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
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  • Both video cards are using PCIe 3.0 x8 interface connection to a motherboard.
  • Radeon RX 550 has 3 GB more memory, than Radeon R7 A360.
  • Both cards are used in Desktops.
  • Radeon R7 A360 is build with GCN 3.0 architecture, and Radeon RX 550 - with GCN 4.0.
  • Core clock speed of Radeon RX 550 is 375 MHz higher, than Radeon R7 A360.
  • Radeon R7 A360 is manufactured by 28 nm process technology, and Radeon RX 550 - by 14 nm process technology.
  • Memory clock speed of Radeon RX 550 is 6997 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 0−1 14−16
ultra / 1080p 8−9
QHD / 1440p 0−1 3−4
low / 720p 1−2 30−33
medium / 1080p 0−1 18−20
The average gaming FPS of Radeon RX 550 in Assassin's Creed Odyssey is 3000% more, than Radeon R7 A360.

Full Specs

  Radeon R7 A360 Radeon RX 550
Architecture GCN 3.0 GCN 4.0
Code name Meso Lexa
Type Desktop Desktop
Release date 5 May 2015 20 April 2017
Pipelines 384 512
Core clock speed 725 MHz 1100 MHz
Boost Clock 980 MHz 1183 MHz
Transistor count 1,550 million 2,200 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 23.52 37.86
Floating-point performance 864.0 gflops 1,211 gflops
Length 145 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 3.6 GB/s 7000 MHz
Memory bandwidth 57.6 GB/s 112.0 GB/s
DirectX 12 (12_0) 12 (12_0)
Shader Model 6.0 6.4
OpenGL 4.6 4.6
OpenCL 2.0 2.0
Vulkan 1.2 1.2.131
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