FirePro V5800 vs Radeon RX 550X

Find out if it is worth upgrading your current GPU setup by comparing FirePro V5800 and Radeon RX 550X. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FirePro V5800 and Radeon RX 550X. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FirePro V5800
Radeon RX 550X

Main Specs

  FirePro V5800 Radeon RX 550X
Power consumption (TDP) 74 Watt 50 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Supplementary power connectors None None
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors 1x DVI, 2x DisplayPort 1x DVI, 1x HDMI, 1x DisplayPort
 
  • FirePro V5800 has 48% more power consumption, than Radeon RX 550X.
  • FirePro V5800 is connected by PCIe 2.0 x16, and Radeon RX 550X uses PCIe 3.0 x8 interface.
  • Radeon RX 550X has 3 GB more memory, than FirePro V5800.
  • Both cards are used in Desktops.
  • FirePro V5800 is build with TeraScale 2 architecture, and Radeon RX 550X - with GCN 4.0.
  • Core clock speed of Radeon RX 550X is 410 MHz higher, than FirePro V5800.
  • FirePro V5800 is manufactured by 40 nm process technology, and Radeon RX 550X - by 14 nm process technology.
  • FirePro V5800 is 84 mm longer, than Radeon RX 550X.
  • Memory clock speed of Radeon RX 550X is 2000 MHz higher, than FirePro V5800.

Game benchmarks

high / 1080p 6−7 10−11
ultra / 1080p 4−5 6−7
QHD / 1440p 0−1 0−1
low / 720p 16−18 21−24
medium / 1080p 7−8 12−14
The average gaming FPS of Radeon RX 550X in Assassin's Creed Odyssey is 62% more, than FirePro V5800.

Full Specs

  FirePro V5800 Radeon RX 550X
Architecture TeraScale 2 GCN 4.0
Code name Juniper Lexa
Type Workstation Desktop
Release date 26 April 2010 16 December 2018
Pipelines 800 512
Core clock speed 690 MHz 1100 MHz
Boost Clock 1183 MHz
Transistor count 1,040 million 2,200 million
Manufacturing process technology 40 nm 14 nm
Texture fill rate 27.60 37.86
Floating-point performance 1,104.0 gflops 1,211 gflops
Length 229 mm 145 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 4000 MHz 6000 MHz
Memory bandwidth 64 GB/s 96 GB/s
DirectX 11.2 (11_0) 12 (12_0)
Shader Model 5.0 6.4
OpenGL 4.4 4.6
OpenCL 1.2 2.0
Vulkan N/A 1.2.131