GeForce GTX 460 768MB vs Radeon RX 550X

When choosing between GeForce GTX 460 768MB and Radeon RX 550X, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 460 768MB and Radeon RX 550X.
GeForce GTX 460 768MB
Radeon RX 550X

Main Specs

  GeForce GTX 460 768MB Radeon RX 550X
Power consumption (TDP) 50 Watt
Interface PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort
 
  • Both cards are used in Desktops.
  • GeForce GTX 460 768MB is build with Fermi architecture, and Radeon RX 550X - with GCN 4.0.
  • Core clock speed of Radeon RX 550X is 425 MHz higher, than GeForce GTX 460 768MB.
  • Memory clock speed of Radeon RX 550X is 4200 MHz higher, than GeForce GTX 460 768MB.

Game benchmarks

high / 1080p 12−14 10−11
ultra / 1080p 7−8 6−7
QHD / 1440p 2−3 0−1
low / 720p 24−27 21−24
medium / 1080p 14−16 12−14
The average gaming FPS of GeForce GTX 460 768MB in Assassin's Creed Odyssey is 15% more, than Radeon RX 550X.

Full Specs

  GeForce GTX 460 768MB Radeon RX 550X
Architecture Fermi GCN 4.0
Code name Lexa
Type Desktop Desktop
Release date no data 16 December 2018
Pipelines 336 512
Core clock speed 675 MHz 1100 MHz
Boost Clock 1183 MHz
Transistor count 2,200 million
Manufacturing process technology 14 nm
Texture fill rate 37.86
Floating-point performance 1,211 gflops
Length 145 mm
Memory bus width 192 Bit 128 Bit
Memory clock speed 1800 MHz 6000 MHz
Memory bandwidth 96 GB/s
DirectX 11 12 (12_0)
Shader Model 6.4
OpenGL 4.6
OpenCL 2.0
Vulkan 1.2.131