HD Graphics P630 vs Radeon RX 560

If you are going to buy a new graphics card and are choosing between HD Graphics P630 and Radeon RX 560, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the HD Graphics P630 stacks up against Radeon RX 560, check out specs charts below.

Main Specs

  HD Graphics P630 Radeon RX 560
Power consumption (TDP) 15 Watt 75 Watt
Interface PCIe 3.0 x1 PCIe 3.0 x8
Supplementary power connectors None
Memory type DDR3L/LPDDR3/DDR4 GDDR5
Maximum RAM amount 1740 MB 4 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon RX 560 has 400% more power consumption, than HD Graphics P630.
  • HD Graphics P630 is connected by PCIe 3.0 x1, and Radeon RX 560 uses PCIe 3.0 x8 interface.
  • HD Graphics P630 has 1736 GB more memory, than Radeon RX 560.
  • Both cards are used in Desktops.
  • HD Graphics P630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon RX 560 - with GCN 4.0.
  • HD Graphics P630 and Radeon RX 560 are manufactured by 14 nm process technology.

Game benchmarks

high / 1080p 3−4 18−20
ultra / 1080p 1−2 10−12
QHD / 1440p 0−1 5−6
4K / 2160p 4−5
low / 720p 14−16 35−40
medium / 1080p 5−6 21−24
The average gaming FPS of Radeon RX 560 in Assassin's Creed Odyssey is 266% more, than HD Graphics P630.

Full Specs

  HD Graphics P630 Radeon RX 560
Architecture Gen. 9.5 Kaby Lake GCN 4.0
Code name Kaby-Lake-H-GT2 Polaris 21
Type Desktop Desktop
Release date 5 August 2016 18 April 2017
Pipelines 24 1024
Core clock speed 1175 MHz
Boost Clock 1100 MHz 1275 MHz
Transistor count 189 million 3,000 million
Manufacturing process technology 14 nm 14 nm
Texture fill rate 26.40 81.60
Floating-point performance 2,611 gflops
Length 170 mm
Memory bus width 64/128 Bit 128 Bit
Memory clock speed 7000 MHz
Memory bandwidth 112.0 GB/s
Shared memory +
DirectX 12 (12_1) 12 (12_0)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 2.1 2.0
Vulkan 1.1.103 1.2.131
Quick Sync +
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