Radeon R7 260X vs Radeon RX 560

When choosing between Radeon R7 260X and Radeon RX 560, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon R7 260X and Radeon RX 560.

Main Specs

  Radeon R7 260X Radeon RX 560
Power consumption (TDP) 115 Watt 75 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x8
Supplementary power connectors 1 x 6-pin None
Memory type GDDR5 GDDR5
Maximum RAM amount 4 GB 4 GB
Display Connectors 2x DVI, 1x HDMI, 1x DisplayPort 1x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon R7 260X has 53% more power consumption, than Radeon RX 560.
  • Radeon R7 260X is connected by PCIe 3.0 x16, and Radeon RX 560 uses PCIe 3.0 x8 interface.
  • Radeon R7 260X and Radeon RX 560 have maximum RAM of 4 GB.
  • Both cards are used in Desktops.
  • Radeon R7 260X is build with GCN 2.0 architecture, and Radeon RX 560 - with GCN 4.0.
  • Radeon R7 260X is manufactured by 28 nm process technology, and Radeon RX 560 - by 14 nm process technology.
  • Both graphics cards are the same length of 170 mm.

Game benchmarks

high / 1080p 16−18 18−20
ultra / 1080p 9−10 10−12
QHD / 1440p 4−5 5−6
4K / 2160p 4−5
low / 720p 30−35 35−40
medium / 1080p 20−22 21−24
The average gaming FPS of Radeon RX 560 in Assassin's Creed Odyssey is 18% more, than Radeon R7 260X.

Full Specs

  Radeon R7 260X Radeon RX 560
Architecture GCN 2.0 GCN 4.0
Code name Bonaire Polaris 21
Type Desktop Desktop
Release date 8 October 2013 18 April 2017
Pipelines 896 1024
Core clock speed 1175 MHz
Boost Clock 1000 MHz 1275 MHz
Transistor count 2,080 million 3,000 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 61.60 81.60
Floating-point performance 1,971 gflops 2,611 gflops
Length 170 mm 170 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 7000 MHz
Memory bandwidth 104 GB/s 112.0 GB/s
DirectX 12 (12_0)
Shader Model 6.3 6.4
OpenGL 4.6 4.6
OpenCL 2.0 2.0
Vulkan 1.2.131
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 225 Mh/s
Eyefinity +
Design reference
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 5.16 Mh/s
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