GeForce GT 650M SLI vs Radeon RX 560X
Find out if it is worth upgrading your current GPU setup by comparing GeForce GT 650M SLI and Radeon RX 560X. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GT 650M SLI and Radeon RX 560X. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Radeon RX 560X
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GeForce GT 650M SLI is a Laptop Graphics Card
Note: GeForce GT 650M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 650M SLI here:
Main Specs
GeForce GT 650M SLI | Radeon RX 560X | |
Power consumption (TDP) | 75 Watt | |
Interface | PCIe 3.0 x8 | |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2x2 GB | 4 GB |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | |
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- Radeon RX 560X has 2 GB more memory, than GeForce GT 650M SLI.
- GeForce GT 650M SLI is used in Laptops, and Radeon RX 560X - in Desktops.
- GeForce GT 650M SLI is build with Kepler architecture, and Radeon RX 560X - with GCN 4.0.
- Core clock speed of Radeon RX 560X is 385 MHz higher, than GeForce GT 650M SLI.
- GeForce GT 650M SLI is manufactured by 28 nm process technology, and Radeon RX 560X - by 14 nm process technology.
- Memory clock speed of Radeon RX 560X is 3000 MHz higher, than GeForce GT 650M SLI.
Game benchmarks
high / 1080p | 12−14 | 18−20 |
ultra / 1080p | 7−8 | 10−11 |
QHD / 1440p | 2−3 | 4−5 |
4K / 2160p | − | 4−5 |
low / 720p | 24−27 | 35−40 |
medium / 1080p | 14−16 | 21−24 |
The average gaming FPS of Radeon RX 560X in Assassin's Creed Odyssey is 50% more, than GeForce GT 650M SLI. | ||
high / 1080p | 20−22 | 27−30 |
ultra / 1080p | 16−18 | 24−27 |
QHD / 1440p | 3−4 | 8−9 |
4K / 2160p | − | 6−7 |
low / 720p | 40−45 | 60−65 |
medium / 1080p | 21−24 | 30−35 |
The average gaming FPS of Radeon RX 560X in Battlefield 5 is 47% more, than GeForce GT 650M SLI. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon RX 560X in Call of Duty: Warzone is 10% more, than GeForce GT 650M SLI. | ||
low / 768p | 180−190 | 220−230 |
medium / 768p | 150−160 | 190−200 |
ultra / 1080p | 80−85 | 110−120 |
QHD / 1440p | 45−50 | 70−75 |
4K / 2160p | 30−33 | 35−40 |
high / 768p | 120−130 | 150−160 |
The average gaming FPS of Radeon RX 560X in Counter-Strike: Global Offensive is 27% more, than GeForce GT 650M SLI. | ||
low / 768p | 55−60 | 60−65 |
ultra / 1080p | 30−35 | 45−50 |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of Radeon RX 560X in Cyberpunk 2077 is 22% more, than GeForce GT 650M SLI. | ||
low / 768p | 100−110 | 110−120 |
medium / 768p | 80−85 | 100−110 |
ultra / 1080p | 50−55 | 70−75 |
The average gaming FPS of Radeon RX 560X in Dota 2 is 21% more, than GeForce GT 650M SLI. | ||
high / 1080p | 14−16 | 21−24 |
ultra / 1080p | 12−14 | 20−22 |
QHD / 1440p | − | 18−20 |
4K / 2160p | 5−6 | 7−8 |
low / 720p | 30−35 | 45−50 |
medium / 1080p | 14−16 | 24−27 |
The average gaming FPS of Radeon RX 560X in Far Cry 5 is 50% more, than GeForce GT 650M SLI. | ||
high / 1080p | 21−24 | 27−30 |
ultra / 1080p | 16−18 | 21−24 |
QHD / 1440p | − | 14−16 |
low / 720p | 85−90 | 110−120 |
medium / 1080p | 40−45 | 60−65 |
The average gaming FPS of Radeon RX 560X in Fortnite is 35% more, than GeForce GT 650M SLI. | ||
high / 1080p | 21−24 | 30−35 |
ultra / 1080p | 16−18 | 21−24 |
QHD / 1440p | 6−7 | 10−12 |
low / 720p | 40−45 | 60−65 |
medium / 1080p | 21−24 | 35−40 |
The average gaming FPS of Radeon RX 560X in Forza Horizon 4 is 50% more, than GeForce GT 650M SLI. | ||
low / 768p | 75−80 | 95−100 |
medium / 768p | 65−70 | 85−90 |
high / 1080p | 21−24 | 35−40 |
ultra / 1080p | 10−11 | 14−16 |
QHD / 1440p | 1−2 | 5−6 |
The average gaming FPS of Radeon RX 560X in Grand Theft Auto V is 37% more, than GeForce GT 650M SLI. | ||
high / 1080p | 8−9 | 10−12 |
ultra / 1080p | 6−7 | 9−10 |
4K / 2160p | 2−3 | 2−3 |
low / 720p | 21−24 | 35−40 |
medium / 1080p | 10−11 | 14−16 |
The average gaming FPS of Radeon RX 560X in Metro Exodus is 50% more, than GeForce GT 650M SLI. | ||
low / 768p | 100−110 | 110−120 |
ultra / 1080p | 95−100 | − |
medium / 1080p | 100−110 | 110−120 |
The average gaming FPS of Radeon RX 560X in Minecraft is 9% more, than GeForce GT 650M SLI. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 14−16 |
low / 720p | 45−50 | 65−70 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of Radeon RX 560X in PLAYERUNKNOWN'S BATTLEGROUNDS is 13% more, than GeForce GT 650M SLI. | ||
high / 1080p | 12−14 | 14−16 |
ultra / 1080p | 9−10 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 35−40 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Radeon RX 560X in Red Dead Redemption 2 is 33% more, than GeForce GT 650M SLI. | ||
low / 768p | 40−45 | 65−70 |
medium / 768p | 27−30 | 40−45 |
high / 1080p | 14−16 | 21−24 |
ultra / 1080p | 9−10 | 12−14 |
4K / 2160p | 7−8 | 7−8 |
The average gaming FPS of Radeon RX 560X in The Witcher 3: Wild Hunt is 50% more, than GeForce GT 650M SLI. | ||
low / 768p | 95−100 | 90−95 |
medium / 768p | 55−60 | 60−65 |
ultra / 1080p | 30−33 | 35−40 |
high / 768p | 45−50 | 55−60 |
The average gaming FPS of Radeon RX 560X in World of Tanks is 6% more, than GeForce GT 650M SLI. |
Full Specs
GeForce GT 650M SLI | Radeon RX 560X | |
Architecture | Kepler | GCN 4.0 |
Code name | N13E-GE | Polaris 21 |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 11 April 2018 |
Pipelines | 768 | 1024 |
Core clock speed | 790 MHz | 1175 MHz |
Boost Clock | 835 MHz | 1275 MHz |
Transistor count | 3,000 million | |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 81.60 | |
Floating-point performance | 2,611 gflops | |
Length | 170 mm | |
Memory bus width | 2x 128 Bit | 128 Bit |
Memory clock speed | 4000 MHz | 7000 MHz |
Memory bandwidth | 112.0 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (12_0) |
Shader Model | 6.4 | |
OpenGL | 4.6 | |
OpenCL | 2.0 | |
Vulkan | 1.2.131 | |
CUDA | + | |
Laptop size | medium sized | |
Optimus | + | |
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