GeForce GTX 1650 Ti vs Radeon RX 560X
When choosing between GeForce GTX 1650 Ti and Radeon RX 560X, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 1650 Ti and Radeon RX 560X.
GeForce GTX 1650 Ti
Radeon RX 560X
Main Specs
GeForce GTX 1650 Ti | Radeon RX 560X | |
Power consumption (TDP) | 75 Watt | 75 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 4 GB | |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | 1x DVI, 1x HDMI, 1x DisplayPort |
- Both graphics cards have the same power consumption of 75 Watt.
- GeForce GTX 1650 Ti is connected by PCIe 3.0 x16, and Radeon RX 560X uses PCIe 3.0 x8 interface.
- Both cards are used in Desktops.
- GeForce GTX 1650 Ti is build with Turing architecture, and Radeon RX 560X - with GCN 4.0.
- Core clock speed of GeForce GTX 1650 Ti is 355 MHz higher, than Radeon RX 560X.
- GeForce GTX 1650 Ti is manufactured by 12 nm process technology, and Radeon RX 560X - by 14 nm process technology.
- GeForce GTX 1650 Ti is 59 mm longer, than Radeon RX 560X.
- Memory clock speed of GeForce GTX 1650 Ti is 1000 MHz higher, than Radeon RX 560X.
Game benchmarks
high / 1080p | 35−40 | 18−20 |
ultra / 1080p | 24−27 | 10−11 |
QHD / 1440p | 20−22 | 4−5 |
4K / 2160p | 10−12 | 4−5 |
low / 720p | 65−70 | 35−40 |
medium / 1080p | 45−50 | 21−24 |
The average gaming FPS of GeForce GTX 1650 Ti in Assassin's Creed Odyssey is 118% more, than Radeon RX 560X. | ||
high / 1080p | 60−65 | 27−30 |
ultra / 1080p | 50−55 | 24−27 |
QHD / 1440p | 35−40 | 8−9 |
4K / 2160p | 20−22 | 6−7 |
low / 720p | 110−120 | 60−65 |
medium / 1080p | 65−70 | 30−35 |
The average gaming FPS of GeForce GTX 1650 Ti in Battlefield 5 is 118% more, than Radeon RX 560X. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 1650 Ti and Radeon RX 560X have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 220−230 |
medium / 768p | 220−230 | 190−200 |
ultra / 1080p | 190−200 | 110−120 |
QHD / 1440p | 120−130 | 70−75 |
4K / 2160p | 75−80 | 35−40 |
high / 768p | 210−220 | 150−160 |
The average gaming FPS of GeForce GTX 1650 Ti in Counter-Strike: Global Offensive is 36% more, than Radeon RX 560X. | ||
low / 768p | 60−65 | 60−65 |
ultra / 1080p | − | 45−50 |
medium / 1080p | 55−60 | 55−60 |
GeForce GTX 1650 Ti and Radeon RX 560X have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 110−120 |
medium / 768p | 110−120 | 100−110 |
ultra / 1080p | 100−110 | 70−75 |
The average gaming FPS of GeForce GTX 1650 Ti in Dota 2 is 18% more, than Radeon RX 560X. | ||
high / 1080p | 50−55 | 21−24 |
ultra / 1080p | 45−50 | 20−22 |
QHD / 1440p | 30−35 | 18−20 |
4K / 2160p | 16−18 | 7−8 |
low / 720p | 85−90 | 45−50 |
medium / 1080p | 50−55 | 24−27 |
The average gaming FPS of GeForce GTX 1650 Ti in Far Cry 5 is 108% more, than Radeon RX 560X. | ||
high / 1080p | 65−70 | 27−30 |
ultra / 1080p | 50−55 | 21−24 |
QHD / 1440p | 30−35 | 14−16 |
4K / 2160p | 27−30 | − |
low / 720p | 190−200 | 110−120 |
medium / 1080p | 120−130 | 60−65 |
The average gaming FPS of GeForce GTX 1650 Ti in Fortnite is 95% more, than Radeon RX 560X. | ||
high / 1080p | 65−70 | 30−35 |
ultra / 1080p | 50−55 | 21−24 |
QHD / 1440p | 35−40 | 10−12 |
4K / 2160p | 24−27 | − |
low / 720p | 110−120 | 60−65 |
medium / 1080p | 70−75 | 35−40 |
The average gaming FPS of GeForce GTX 1650 Ti in Forza Horizon 4 is 109% more, than Radeon RX 560X. | ||
low / 768p | 140−150 | 95−100 |
medium / 768p | 130−140 | 85−90 |
high / 1080p | 75−80 | 35−40 |
ultra / 1080p | 35−40 | 14−16 |
QHD / 1440p | 24−27 | 5−6 |
The average gaming FPS of GeForce GTX 1650 Ti in Grand Theft Auto V is 75% more, than Radeon RX 560X. | ||
high / 1080p | 27−30 | 10−12 |
ultra / 1080p | 21−24 | 9−10 |
QHD / 1440p | 18−20 | − |
4K / 2160p | 10−11 | 2−3 |
low / 720p | 75−80 | 35−40 |
medium / 1080p | 35−40 | 14−16 |
The average gaming FPS of GeForce GTX 1650 Ti in Metro Exodus is 133% more, than Radeon RX 560X. | ||
low / 768p | 130−140 | 110−120 |
medium / 1080p | 120−130 | 110−120 |
The average gaming FPS of GeForce GTX 1650 Ti in Minecraft is 13% more, than Radeon RX 560X. | ||
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 100−110 | 65−70 |
medium / 1080p | 18−20 | 18−20 |
The average gaming FPS of GeForce GTX 1650 Ti in PLAYERUNKNOWN'S BATTLEGROUNDS is 39% more, than Radeon RX 560X. | ||
high / 1080p | 27−30 | 14−16 |
ultra / 1080p | 18−20 | 9−10 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 35−40 |
medium / 1080p | 40−45 | 18−20 |
The average gaming FPS of GeForce GTX 1650 Ti in Red Dead Redemption 2 is 100% more, than Radeon RX 560X. | ||
low / 768p | 140−150 | 65−70 |
medium / 768p | 90−95 | 40−45 |
high / 1080p | 50−55 | 21−24 |
ultra / 1080p | 27−30 | 12−14 |
4K / 2160p | 18−20 | 7−8 |
The average gaming FPS of GeForce GTX 1650 Ti in The Witcher 3: Wild Hunt is 123% more, than Radeon RX 560X. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 55−60 | 35−40 |
high / 768p | − | 55−60 |
The average gaming FPS of GeForce GTX 1650 Ti in World of Tanks is 9% more, than Radeon RX 560X. |
Full Specs
GeForce GTX 1650 Ti | Radeon RX 560X | |
Architecture | Turing | GCN 4.0 |
Code name | TU117 | Polaris 21 |
Type | Desktop | Desktop |
Release date | no data | 11 April 2018 |
Pipelines | 1024 | 1024 |
Core clock speed | 1530 MHz | 1175 MHz |
Boost Clock | 1725 MHz | 1275 MHz |
Transistor count | 4,700 million | 3,000 million |
Manufacturing process technology | 12 nm | 14 nm |
Texture fill rate | 81.60 | |
Floating-point performance | 2,611 gflops | |
Length | 229 mm | 170 mm |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 8000 MHz | 7000 MHz |
Memory bandwidth | 112.0 GB/s | |
DirectX | 12_1 | 12 (12_0) |
Shader Model | 6.4 | |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.0 | |
Vulkan | 1.2.131 | |