GRID K260Q vs Radeon RX 570X

Find out if it is worth upgrading your current GPU setup by comparing GRID K260Q and Radeon RX 570X. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GRID K260Q and Radeon RX 570X. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GRID K260Q
Radeon RX 570X

Main Specs

  GRID K260Q Radeon RX 570X
Power consumption (TDP) 225 Watt 120 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 8 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 3x DisplayPort
 
  • GRID K260Q has 87% more power consumption, than Radeon RX 570X.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Radeon RX 570X has 6 GB more memory, than GRID K260Q.
  • Both cards are used in Desktops.
  • GRID K260Q is build with Kepler architecture, and Radeon RX 570X - with GCN 4.0.
  • Core clock speed of Radeon RX 570X is 423 MHz higher, than GRID K260Q.
  • GRID K260Q is manufactured by 28 nm process technology, and Radeon RX 570X - by 14 nm process technology.
  • Memory clock speed of Radeon RX 570X is 2000 MHz higher, than GRID K260Q.

Game benchmarks

high / 1080p 14−16 9−10
ultra / 1080p 9−10 5−6
QHD / 1440p 3−4 0−1
low / 720p 30−35 21−24
medium / 1080p 18−20 10−12
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 58% more, than Radeon RX 570X.

Full Specs

  GRID K260Q Radeon RX 570X
Architecture Kepler GCN 4.0
Code name GK104 Polaris 20
Type Workstation Desktop
Release date 28 June 2013 11 April 2018
Pipelines 1536 2048
Core clock speed 745 MHz 1168 MHz
Boost Clock 1244 MHz
Transistor count 3,540 million 5,700 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 95.36 159.2
Floating-point performance 2,289 gflops 5,095 gflops
Length 241 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 5000 MHz 7000 MHz
Memory bandwidth 160.0 GB/s 224.0 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 3.0