Radeon RX Vega 10 vs Radeon Vega 11 mobile

In this comparison between Radeon RX Vega 10 and Radeon Vega 11 mobile you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon RX Vega 10 will be the best choice, for others Radeon Vega 11 mobile will be their preference. Study the comparison tables below and make your choice.

Radeon RX Vega 10 and Radeon Vega 11 mobile are Laptop Graphics Cards

Note: Radeon RX Vega 10 and Radeon Vega 11 mobile are only used in laptop graphics. They have lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 10 or Radeon Vega 11 mobile here:

Main Specs

  Radeon RX Vega 10 Radeon Vega 11 mobile
Power consumption (TDP) 15 Watt
Interface IGP
Memory type System Shared
Display Connectors No outputs
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  • Both cards are used in Laptops.
  • Radeon RX Vega 10 is build with Vega architecture, and Radeon Vega 11 mobile - with GCN 5.0.
  • Radeon RX Vega 10 and Radeon Vega 11 mobile are manufactured by 14 nm process technology.

Game benchmarks

high / 1080p 7−8 3−4
ultra / 1080p 4−5 1−2
QHD / 1440p 0−1 0−1
low / 720p 16−18 14−16
medium / 1080p 8−9 6−7
The average gaming FPS of Radeon RX Vega 10 in Assassin's Creed Odyssey is 50% more, than Radeon Vega 11 mobile.

Full Specs

  Radeon RX Vega 10 Radeon Vega 11 mobile
Architecture Vega GCN 5.0
Code name Vega Raven Ridge Picasso
Type Laptop Laptop
Release date 26 October 2017 6 January 2019
Pipelines 640 704
Boost Clock 1300 MHz 1400 MHz
Transistor count 4,940 million
Manufacturing process technology 14 nm 14 nm
Texture fill rate 61.60
Shared memory -
DirectX DirectX 12_1 12 (12_1)
Shader Model 6.4
OpenGL 4.6
OpenCL 2.0
Vulkan 1.2.131
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