GeForce 920A vs Radeon RX Vega 11

When comparing GeForce 920A and Radeon RX Vega 11, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce 920A and Radeon RX Vega 11 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GeForce 920A
Radeon RX Vega 11

Main Specs

  GeForce 920A Radeon RX Vega 11
Power consumption (TDP) 33 Watt 15 Watt
Interface PCIe 3.0 x8 IGP
Supplementary power connectors None
Memory type DDR3 System Shared
Maximum RAM amount 2 GB
Display Connectors No outputs No outputs
 
  • GeForce 920A has 120% more power consumption, than Radeon RX Vega 11.
  • GeForce 920A is connected by PCIe 3.0 x8, and Radeon RX Vega 11 uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce 920A is build with Kepler 2.0 architecture, and Radeon RX Vega 11 - with Vega.
  • GeForce 920A is manufactured by 28 nm process technology, and Radeon RX Vega 11 - by 14 nm process technology.

Game benchmarks

high / 1080p 0−1 10−11
ultra / 1080p 6−7
QHD / 1440p 0−1 1−2
low / 720p 1−2 21−24
medium / 1080p 0−1 12−14
The average gaming FPS of Radeon RX Vega 11 in Assassin's Creed Odyssey is 2100% more, than GeForce 920A.

Full Specs

  GeForce 920A Radeon RX Vega 11
Architecture Kepler 2.0 Vega
Code name GK208B Vega Raven Ridge
Type Desktop Desktop
Release date 13 March 2015 26 October 2017
Pipelines 384 704
Core clock speed 954 MHz
Boost Clock 1240 MHz
Transistor count 915 million 4,940 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 30.53 61.60
Floating-point performance 441.6 gflops 1,760 gflops
Memory bus width 64 Bit
Memory clock speed 2002 MHz
Memory bandwidth 16.02 GB/s
Shared memory -
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 3.5