GeForce GTX 560 vs Radeon RX Vega 11

If you are going to buy a new graphics card and are choosing between GeForce GTX 560 and Radeon RX Vega 11, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 560 stacks up against Radeon RX Vega 11, check out specs charts below.

Main Specs

  GeForce GTX 560 Radeon RX Vega 11
Power consumption (TDP) 150 Watt 15 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors Two 6-pin None
Memory type GDDR5 System Shared
Maximum RAM amount 1 GB
Display Connectors 2x DVI, 1x mini-HDMI No outputs
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  • GeForce GTX 560 has 900% more power consumption, than Radeon RX Vega 11.
  • GeForce GTX 560 is connected by PCIe 2.0 x16, and Radeon RX Vega 11 uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce GTX 560 is build with Fermi 2.0 architecture, and Radeon RX Vega 11 - with Vega.
  • GeForce GTX 560 is manufactured by 40 nm process technology, and Radeon RX Vega 11 - by 14 nm process technology.

Game benchmarks

high / 1080p 14−16 10−11
ultra / 1080p 8−9 6−7
QHD / 1440p 3−4 1−2
low / 720p 27−30 21−24
medium / 1080p 16−18 12−14
The average gaming FPS of GeForce GTX 560 in Assassin's Creed Odyssey is 40% more, than Radeon RX Vega 11.

Full Specs

  GeForce GTX 560 Radeon RX Vega 11
Architecture Fermi 2.0 Vega
Code name GF114 Vega Raven Ridge
Type Desktop Desktop
Release date 17 May 2011 26 October 2017
Pipelines 336 704
Core clock speed 810 MHz
Boost Clock 1240 MHz
Transistor count 1,950 million 4,940 million
Manufacturing process technology 40 nm 14 nm
Texture fill rate 45.36 61.60
Floating-point performance 1,088.6 gflops 1,760 gflops
Length 8.25" (21 cm)
Memory bus width 256 Bit
Memory clock speed 4000 MHz
Memory bandwidth 128.0 GB/s
Shared memory -
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.1 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA +
Bus support 16x PCI-E 2.0
Height 4.376" (11.1 cm)
SLI options +
Multi monitor support +
HDMI +
HDCP +
Maximum VGA resolution 2048x1536
Audio input for HDMI Internal
3D Blu-Ray +
3D Gaming +
Bitcoin / BTC (SHA256) 80 Mh/s
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