HD Graphics 630 vs Radeon RX Vega 11

In this comparison between HD Graphics 630 and Radeon RX Vega 11 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people HD Graphics 630 will be the best choice, for others Radeon RX Vega 11 will be their preference. Study the comparison tables below and make your choice.
HD Graphics 630
Radeon RX Vega 11

Main Specs

  HD Graphics 630 Radeon RX Vega 11
Power consumption (TDP) 15 Watt 15 Watt
Interface PCIe 3.0 x1 IGP
Supplementary power connectors None
Memory type DDR3L/LPDDR3/LPDDR4 System Shared
Maximum RAM amount 64 GB
Display Connectors No outputs No outputs
 
  • Both graphics cards have the same power consumption of 15 Watt.
  • HD Graphics 630 is connected by PCIe 3.0 x1, and Radeon RX Vega 11 uses IGP interface.
  • Both cards are used in Desktops.
  • HD Graphics 630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon RX Vega 11 - with Vega.
  • HD Graphics 630 and Radeon RX Vega 11 are manufactured by 14 nm process technology.

Game benchmarks

high / 1080p 3−4 10−11
ultra / 1080p 1−2 6−7
QHD / 1440p 0−1 1−2
low / 720p 14−16 21−24
medium / 1080p 5−6 12−14
The average gaming FPS of Radeon RX Vega 11 in Assassin's Creed Odyssey is 116% more, than HD Graphics 630.

Full Specs

  HD Graphics 630 Radeon RX Vega 11
Architecture Gen. 9.5 Kaby Lake Vega
Code name Kaby-Lake-H-GT2 Vega Raven Ridge
Type Desktop Desktop
Release date 1 January 2017 26 October 2017
Pipelines 24 704
Core clock speed 300 MHz
Boost Clock 1150 MHz 1240 MHz
Transistor count 189 million 4,940 million
Manufacturing process technology 14 nm 14 nm
Texture fill rate 26.40 61.60
Floating-point performance 441.6 gflops 1,760 gflops
Memory bus width 64/128 Bit
Shared memory + -
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 2.1 2.0
Vulkan 1.1.103 1.2.131
Quick Sync +