Quadro K2000 vs Radeon RX Vega 11

When comparing Quadro K2000 and Radeon RX Vega 11, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Quadro K2000 and Radeon RX Vega 11 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon RX Vega 11

Main Specs

  Quadro K2000 Radeon RX Vega 11
Power consumption (TDP) 51 Watt 15 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors None None
Memory type GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors 1x DVI, 2x DisplayPort No outputs
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  • Quadro K2000 has 240% more power consumption, than Radeon RX Vega 11.
  • Quadro K2000 is connected by PCIe 2.0 x16, and Radeon RX Vega 11 uses IGP interface.
  • Both cards are used in Desktops.
  • Quadro K2000 is build with Kepler architecture, and Radeon RX Vega 11 - with Vega.
  • Quadro K2000 is manufactured by 28 nm process technology, and Radeon RX Vega 11 - by 14 nm process technology.

Game benchmarks

high / 1080p 7−8 10−11
ultra / 1080p 4−5 6−7
QHD / 1440p 0−1 1−2
low / 720p 16−18 21−24
medium / 1080p 9−10 12−14
The average gaming FPS of Radeon RX Vega 11 in Assassin's Creed Odyssey is 44% more, than Quadro K2000.

Full Specs

  Quadro K2000 Radeon RX Vega 11
Architecture Kepler Vega
Code name GK107 Vega Raven Ridge
Type Workstation Desktop
Release date 1 March 2013 26 October 2017
Pipelines 384 704
Core clock speed 954 MHz
Boost Clock 1240 MHz
Transistor count 1,270 million 4,940 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 30.53 61.60
Floating-point performance 732.7 gflops 1,760 gflops
Length 202 mm
Memory bus width 128 Bit
Memory clock speed 4000 MHz
Memory bandwidth 64 GB/s
Shared memory -
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 3.0
Bitcoin / BTC (SHA256) 24 Mh/s
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