Radeon R7 250 vs Radeon RX Vega 11

When choosing between Radeon R7 250 and Radeon RX Vega 11, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon R7 250 and Radeon RX Vega 11.
Radeon RX Vega 11

Main Specs

  Radeon R7 250 Radeon RX Vega 11
Power consumption (TDP) 75 Watt 15 Watt
Interface PCIe 3.0 x8 IGP
Supplementary power connectors N/A None
Memory type DDR3, GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors 1x DVI, 1x HDMI, 1x VGA No outputs
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  • Radeon R7 250 has 400% more power consumption, than Radeon RX Vega 11.
  • Radeon R7 250 is connected by PCIe 3.0 x8, and Radeon RX Vega 11 uses IGP interface.
  • Both cards are used in Desktops.
  • Radeon R7 250 is build with GCN architecture, and Radeon RX Vega 11 - with Vega.
  • Radeon R7 250 is manufactured by 28 nm process technology, and Radeon RX Vega 11 - by 14 nm process technology.

Game benchmarks

high / 1080p 3−4 10−11
ultra / 1080p 1−2 6−7
QHD / 1440p 0−1 1−2
low / 720p 14−16 21−24
medium / 1080p 5−6 12−14
The average gaming FPS of Radeon RX Vega 11 in Assassin's Creed Odyssey is 116% more, than Radeon R7 250.

Full Specs

  Radeon R7 250 Radeon RX Vega 11
Architecture GCN Vega
Code name Oland XT Vega Raven Ridge
Type Desktop Desktop
Release date 1 October 2013 26 October 2017
Pipelines 384 704
Boost Clock 1050 MHz 1240 MHz
Transistor count 950 million 4,940 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 25.20 61.60
Floating-point performance 716.8 gflops 1,760 gflops
Length 168 mm
Memory bus width 128 Bit
Memory clock speed 1150 MHz
Memory bandwidth 72 GB/s
Shared memory - -
DirectX 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 117 Mh/s
Design reference
CrossFire +
DDMA audio +
Ethereum / ETH (DaggerHashimoto) 3 Mh/s
AppAcceleration +
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