Radeon R7 260 vs Radeon RX Vega 11

In this comparison between Radeon R7 260 and Radeon RX Vega 11 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon R7 260 will be the best choice, for others Radeon RX Vega 11 will be their preference. Study the comparison tables below and make your choice.
Radeon RX Vega 11

Main Specs

  Radeon R7 260 Radeon RX Vega 11
Power consumption (TDP) 115 Watt 15 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors 1 x 6-pin None
Memory type GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort No outputs
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  • Radeon R7 260 has 666% more power consumption, than Radeon RX Vega 11.
  • Radeon R7 260 is connected by PCIe 3.0 x16, and Radeon RX Vega 11 uses IGP interface.
  • Both cards are used in Desktops.
  • Radeon R7 260 is build with GCN 2.0 architecture, and Radeon RX Vega 11 - with Vega.
  • Radeon R7 260 is manufactured by 28 nm process technology, and Radeon RX Vega 11 - by 14 nm process technology.

Game benchmarks

high / 1080p 14−16 10−11
ultra / 1080p 8−9 6−7
QHD / 1440p 3−4 1−2
low / 720p 30−35 21−24
medium / 1080p 18−20 12−14
The average gaming FPS of Radeon R7 260 in Assassin's Creed Odyssey is 50% more, than Radeon RX Vega 11.

Full Specs

  Radeon R7 260 Radeon RX Vega 11
Architecture GCN 2.0 Vega
Code name Bonaire Vega Raven Ridge
Type Desktop Desktop
Release date 17 December 2013 26 October 2017
Pipelines 768 704
Boost Clock 1100 MHz 1240 MHz
Transistor count 2,080 million 4,940 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 48.00 61.60
Floating-point performance 1,536 gflops 1,760 gflops
Length 170 mm
Memory bus width 128 Bit
Memory clock speed 1625 MHz
Memory bandwidth 104 GB/s
Shared memory -
DirectX 12 (12_1)
Shader Model 6.3 6.4
OpenGL 4.6 4.6
OpenCL 2.0 2.0
Vulkan 1.2.131
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 240 Mh/s
Eyefinity +
Design reference
DisplayPort support +
DDMA audio +
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