Radeon R7 M465X vs Radeon RX Vega 11

When comparing Radeon R7 M465X and Radeon RX Vega 11, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Radeon R7 M465X and Radeon RX Vega 11 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon R7 M465X
Radeon RX Vega 11

Main Specs

  Radeon R7 M465X Radeon RX Vega 11
Power consumption (TDP) 15 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors None
Memory type GDDR5 System Shared
Maximum RAM amount 2 GB
Display Connectors No outputs No outputs
 
  • Radeon R7 M465X is connected by PCIe 3.0 x16, and Radeon RX Vega 11 uses IGP interface.
  • Both cards are used in Desktops.
  • Radeon R7 M465X is build with GCN 1.0 architecture, and Radeon RX Vega 11 - with Vega.
  • Radeon R7 M465X is manufactured by 28 nm process technology, and Radeon RX Vega 11 - by 14 nm process technology.

Game benchmarks

high / 1080p 8−9 10−11
ultra / 1080p 4−5 6−7
QHD / 1440p 0−1 1−2
low / 720p 18−20 21−24
medium / 1080p 10−11 12−14
The average gaming FPS of Radeon RX Vega 11 in Assassin's Creed Odyssey is 30% more, than Radeon R7 M465X.

Full Specs

  Radeon R7 M465X Radeon RX Vega 11
Architecture GCN 1.0 Vega
Code name Tropo Vega Raven Ridge
Type Desktop Desktop
Release date 15 May 2016 26 October 2017
Pipelines 512 704
Core clock speed 900 MHz
Boost Clock 925 MHz 1240 MHz
Transistor count 1,500 million 4,940 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 29.60 61.60
Floating-point performance 947.2 gflops 1,760 gflops
Memory bus width 128 Bit
Memory clock speed 4500 MHz
Memory bandwidth 72 GB/s
Shared memory -
DirectX 12 (11_1) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.2.131 1.2.131