Radeon R9 M360 vs Radeon RX Vega 11

In this comparison between Radeon R9 M360 and Radeon RX Vega 11 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon R9 M360 will be the best choice, for others Radeon RX Vega 11 will be their preference. Study the comparison tables below and make your choice.
Radeon R9 M360
Radeon RX Vega 11

Main Specs

  Radeon R9 M360 Radeon RX Vega 11
Power consumption (TDP) 15 Watt
Interface PCIe 3.0 x16 IGP
Supplementary power connectors None
Memory type GDDR5 System Shared
Maximum RAM amount 4 GB
Display Connectors No outputs No outputs
 
  • Radeon R9 M360 is connected by PCIe 3.0 x16, and Radeon RX Vega 11 uses IGP interface.
  • Both cards are used in Desktops.
  • Radeon R9 M360 is build with GCN 1.0 architecture, and Radeon RX Vega 11 - with Vega.
  • Radeon R9 M360 is manufactured by 28 nm process technology, and Radeon RX Vega 11 - by 14 nm process technology.

Game benchmarks

high / 1080p 8−9 10−11
ultra / 1080p 4−5 6−7
QHD / 1440p 0−1 1−2
low / 720p 18−20 21−24
medium / 1080p 9−10 12−14
The average gaming FPS of Radeon RX Vega 11 in Assassin's Creed Odyssey is 30% more, than Radeon R9 M360.

Full Specs

  Radeon R9 M360 Radeon RX Vega 11
Architecture GCN 1.0 Vega
Code name Tropo Vega Raven Ridge
Type Desktop Desktop
Release date 5 May 2015 26 October 2017
Pipelines 512 704
Core clock speed 900 MHz
Boost Clock 925 MHz 1240 MHz
Transistor count 1,500 million 4,940 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 29.60 61.60
Floating-point performance 947.2 gflops 1,760 gflops
Memory bus width 128 Bit
Memory clock speed 1125 MHz
Memory bandwidth 72 GB/s
Shared memory -
DirectX 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.4 4.6
OpenCL Not Listed 2.0
Vulkan 1.2.131
FreeSync +
Bus support PCIe 3.0
Eyefinity +
HD3D +
PowerTune +
DualGraphics +
ZeroCore +
Switchable graphics +
Mantle +
Compute units 8