GeForce 720A vs Radeon RX Vega 3

If you are going to buy a new graphics card and are choosing between GeForce 720A and Radeon RX Vega 3, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 720A stacks up against Radeon RX Vega 3, check out specs charts below.

Radeon RX Vega 3 is a Laptop Graphics Card

Note: Radeon RX Vega 3 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 3 here:

Main Specs

  GeForce 720A Radeon RX Vega 3
Power consumption (TDP) 33 Watt
Interface PCIe 2.0 x16
Memory type DDR3
Maximum RAM amount 1 GB
Display Connectors No outputs
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  • GeForce 720A is used in Desktops, and Radeon RX Vega 3 - in Laptops.
  • GeForce 720A is build with Fermi 2.0 architecture, and Radeon RX Vega 3 - with Vega.
  • GeForce 720A is manufactured by 28 nm process technology, and Radeon RX Vega 3 - by 14 nm process technology.

Game benchmarks

high / 1080p 0−1 2−3
ultra / 1080p 1−2
QHD / 1440p 0−1 0−1
low / 720p 1−2 14−16
medium / 1080p 0−1 4−5
The average gaming FPS of Radeon RX Vega 3 in Assassin's Creed Odyssey is 1400% more, than GeForce 720A.

Full Specs

  GeForce 720A Radeon RX Vega 3
Architecture Fermi 2.0 Vega
Code name GF117 Vega Raven Ridge
Type Desktop Laptop
Release date 1 July 2014 7 January 2018
Pipelines 96 192
Core clock speed 775 MHz
Boost Clock 938 MHz 1000 MHz
Transistor count 585 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 15.01
Floating-point performance 360.2 gflops
Memory bus width 64 Bit
Memory clock speed 2000 MHz
Memory bandwidth 16 GB/s
Shared memory -
DirectX 12 (11_0) DirectX 12_1
Shader Model 5.1
OpenGL 4.6
OpenCL 1.1
Vulkan N/A
CUDA 2.1
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