HD Graphics P630 vs Radeon RX Vega 3

If you are going to buy a new graphics card and are choosing between HD Graphics P630 and Radeon RX Vega 3, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the HD Graphics P630 stacks up against Radeon RX Vega 3, check out specs charts below.

Radeon RX Vega 3 is a Laptop Graphics Card

Note: Radeon RX Vega 3 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 3 here:

Main Specs

  HD Graphics P630 Radeon RX Vega 3
Power consumption (TDP) 15 Watt
Interface PCIe 3.0 x1
Memory type DDR3L/LPDDR3/DDR4
Maximum RAM amount 1740 MB
Display Connectors No outputs
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  • HD Graphics P630 is used in Desktops, and Radeon RX Vega 3 - in Laptops.
  • HD Graphics P630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon RX Vega 3 - with Vega.
  • HD Graphics P630 and Radeon RX Vega 3 are manufactured by 14 nm process technology.

Game benchmarks

high / 1080p 3−4 2−3
ultra / 1080p 1−2 1−2
QHD / 1440p 0−1 0−1
low / 720p 14−16 14−16
medium / 1080p 5−6 4−5
The average gaming FPS of HD Graphics P630 in Assassin's Creed Odyssey is 20% more, than Radeon RX Vega 3.

Full Specs

  HD Graphics P630 Radeon RX Vega 3
Architecture Gen. 9.5 Kaby Lake Vega
Code name Kaby-Lake-H-GT2 Vega Raven Ridge
Type Desktop Laptop
Release date 5 August 2016 7 January 2018
Pipelines 24 192
Boost Clock 1100 MHz 1000 MHz
Transistor count 189 million
Manufacturing process technology 14 nm 14 nm
Texture fill rate 26.40
Memory bus width 64/128 Bit
Shared memory + -
DirectX 12 (12_1) DirectX 12_1
Shader Model 6.4
OpenGL 4.6
OpenCL 2.1
Vulkan 1.1.103
Quick Sync +
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