Radeon R7 M465X vs Radeon RX Vega 3

When choosing between Radeon R7 M465X and Radeon RX Vega 3, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon R7 M465X and Radeon RX Vega 3.

Radeon RX Vega 3 is a Laptop Graphics Card

Note: Radeon RX Vega 3 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 3 here:

Main Specs

  Radeon R7 M465X Radeon RX Vega 3
Interface PCIe 3.0 x16
Memory type GDDR5
Maximum RAM amount 2 GB
Display Connectors No outputs
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  • Radeon R7 M465X is used in Desktops, and Radeon RX Vega 3 - in Laptops.
  • Radeon R7 M465X is build with GCN 1.0 architecture, and Radeon RX Vega 3 - with Vega.
  • Radeon R7 M465X is manufactured by 28 nm process technology, and Radeon RX Vega 3 - by 14 nm process technology.

Game benchmarks

high / 1080p 8−9 2−3
ultra / 1080p 4−5 1−2
QHD / 1440p 0−1 0−1
low / 720p 18−20 14−16
medium / 1080p 10−11 4−5
The average gaming FPS of Radeon R7 M465X in Assassin's Creed Odyssey is 100% more, than Radeon RX Vega 3.

Full Specs

  Radeon R7 M465X Radeon RX Vega 3
Architecture GCN 1.0 Vega
Code name Tropo Vega Raven Ridge
Type Desktop Laptop
Release date 15 May 2016 7 January 2018
Pipelines 512 192
Core clock speed 900 MHz
Boost Clock 925 MHz 1000 MHz
Transistor count 1,500 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 29.60
Floating-point performance 947.2 gflops
Memory bus width 128 Bit
Memory clock speed 4500 MHz
Memory bandwidth 72 GB/s
Shared memory -
DirectX 12 (11_1) DirectX 12_1
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2.131
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