GeForce 930A vs Radeon RX Vega 5

If you are going to buy a new graphics card and are choosing between GeForce 930A and Radeon RX Vega 5, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 930A stacks up against Radeon RX Vega 5, check out specs charts below.

Radeon RX Vega 5 is a Laptop Graphics Card

Note: Radeon RX Vega 5 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 5 here:

Main Specs

  GeForce 930A Radeon RX Vega 5
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8
Supplementary power connectors None
Memory type DDR3
Maximum RAM amount 2 GB
Display Connectors No outputs
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  • GeForce 930A is used in Desktops, and Radeon RX Vega 5 - in Laptops.
  • GeForce 930A is build with Maxwell architecture, and Radeon RX Vega 5 - with Vega.
  • GeForce 930A is manufactured by 28 nm process technology, and Radeon RX Vega 5 - by 7 nm process technology.

Game benchmarks

high / 1080p 3−4 12−14
ultra / 1080p 1−2 8−9
QHD / 1440p 0−1 2−3
low / 720p 14−16 27−30
medium / 1080p 5−6 16−18
The average gaming FPS of Radeon RX Vega 5 in Assassin's Creed Odyssey is 166% more, than GeForce 930A.

Full Specs

  GeForce 930A Radeon RX Vega 5
Architecture Maxwell Vega
Code name GM108 Vega
Type Desktop Laptop
Release date 13 March 2015 7 January 2020
Pipelines 384 320
Core clock speed 928 MHz
Boost Clock 941 MHz 1400 MHz
Manufacturing process technology 28 nm 7 nm
Texture fill rate 22.58
Floating-point performance 722.7 gflops
Memory bus width 64 Bit
Memory clock speed 2002 MHz
Memory bandwidth 16.02 GB/s
Shared memory -
DirectX 12 (11_0) DirectX 12_1
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 5.0
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