GRID K160Q vs Radeon RX Vega 5

In this comparison between GRID K160Q and Radeon RX Vega 5 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GRID K160Q will be the best choice, for others Radeon RX Vega 5 will be their preference. Study the comparison tables below and make your choice.

Radeon RX Vega 5 is a Laptop Graphics Card

Note: Radeon RX Vega 5 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 5 here:

Main Specs

  GRID K160Q Radeon RX Vega 5
Power consumption (TDP) 130 Watt
Interface PCIe 3.0 x16
Memory type DDR3
Maximum RAM amount 1 GB
Display Connectors No outputs
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  • GRID K160Q is used in Desktops, and Radeon RX Vega 5 - in Laptops.
  • GRID K160Q is build with Kepler architecture, and Radeon RX Vega 5 - with Vega.
  • GRID K160Q is manufactured by 28 nm process technology, and Radeon RX Vega 5 - by 7 nm process technology.

Game benchmarks

high / 1080p 0−1 12−14
ultra / 1080p 0−1 8−9
QHD / 1440p 0−1 2−3
low / 720p 9−10 27−30
medium / 1080p 1−2 16−18
The average gaming FPS of Radeon RX Vega 5 in Assassin's Creed Odyssey is 340% more, than GRID K160Q.

Full Specs

  GRID K160Q Radeon RX Vega 5
Architecture Kepler Vega
Code name GK107 Vega
Type Workstation Laptop
Release date 28 June 2013 7 January 2020
Pipelines 192 320
Core clock speed 850 MHz
Boost Clock 1400 MHz
Transistor count 1,270 million
Manufacturing process technology 28 nm 7 nm
Texture fill rate 13.60
Floating-point performance 326.4 gflops
Memory bus width 128 Bit
Memory clock speed 1782 MHz
Memory bandwidth 28.51 GB/s
Shared memory -
DirectX 12 (11_0) DirectX 12_1
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 3.0
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