Quadro 500M vs Radeon RX Vega 5

When choosing between Quadro 500M and Radeon RX Vega 5, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro 500M and Radeon RX Vega 5.

Radeon RX Vega 5 is a Laptop Graphics Card

Note: Radeon RX Vega 5 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 5 here:

Main Specs

  Quadro 500M Radeon RX Vega 5
Power consumption (TDP) 35 Watt
Interface MXM-A (3.0)
Memory type DDR3
Maximum RAM amount 1 GB
Display Connectors No outputs
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  • Quadro 500M is used in Desktops, and Radeon RX Vega 5 - in Laptops.
  • Quadro 500M is build with Fermi architecture, and Radeon RX Vega 5 - with Vega.
  • Quadro 500M is manufactured by 40 nm process technology, and Radeon RX Vega 5 - by 7 nm process technology.

Game benchmarks

high / 1080p 0−1 12−14
ultra / 1080p 8−9
QHD / 1440p 0−1 2−3
low / 720p 1−2 27−30
medium / 1080p 0−1 16−18
The average gaming FPS of Radeon RX Vega 5 in Assassin's Creed Odyssey is 2700% more, than Quadro 500M.

Full Specs

  Quadro 500M Radeon RX Vega 5
Architecture Fermi Vega
Code name GF108 Vega
Type Workstation Laptop
Release date 22 February 2011 7 January 2020
Pipelines 96 320
Core clock speed 700 MHz
Boost Clock 1400 MHz
Transistor count 585 million
Manufacturing process technology 40 nm 7 nm
Texture fill rate 11.20
Floating-point performance 268.8 gflops
Memory bus width 128 Bit
Memory clock speed 1800 MHz
Memory bandwidth 28.8 GB/s
Shared memory -
DirectX 12 (11_0) DirectX 12_1
Shader Model 5.1
OpenGL 4.6
OpenCL 1.1
Vulkan N/A
CUDA 2.1
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