Radeon R7 M465X vs Radeon RX Vega 6 Ryzen 2000

Find out if it is worth upgrading your current GPU setup by comparing Radeon R7 M465X and Radeon RX Vega 6 Ryzen 2000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Radeon R7 M465X and Radeon RX Vega 6 Ryzen 2000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Radeon RX Vega 6 Ryzen 2000 is a Laptop Graphics Card

Note: Radeon RX Vega 6 Ryzen 2000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 6 Ryzen 2000 here:

Main Specs

  Radeon R7 M465X Radeon RX Vega 6 Ryzen 2000
Interface PCIe 3.0 x16
Memory type GDDR5
Maximum RAM amount 2 GB
Display Connectors No outputs
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  • Radeon R7 M465X is used in Desktops, and Radeon RX Vega 6 Ryzen 2000 - in Laptops.
  • Radeon R7 M465X is build with GCN 1.0 architecture, and Radeon RX Vega 6 Ryzen 2000 - with Vega.
  • Radeon R7 M465X is manufactured by 28 nm process technology, and Radeon RX Vega 6 Ryzen 2000 - by 14 nm process technology.

Game benchmarks

high / 1080p 8−9 8−9
ultra / 1080p 4−5 5−6
QHD / 1440p 0−1 0−1
low / 720p 18−20 20−22
medium / 1080p 10−11 10−12
The average gaming FPS of Radeon RX Vega 6 Ryzen 2000 in Assassin's Creed Odyssey is 10% more, than Radeon R7 M465X.

Full Specs

  Radeon R7 M465X Radeon RX Vega 6 Ryzen 2000
Architecture GCN 1.0 Vega
Code name Tropo Vega Raven Ridge
Type Desktop Laptop
Release date 15 May 2016 7 January 2018
Pipelines 512 384
Core clock speed 900 MHz
Boost Clock 925 MHz 1100 MHz
Transistor count 1,500 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 29.60
Floating-point performance 947.2 gflops
Memory bus width 128 Bit
Memory clock speed 4500 MHz
Memory bandwidth 72 GB/s
Shared memory -
DirectX 12 (11_1) DirectX 12_1
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2.131
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