Radeon R7 A360 vs Radeon RX Vega 6 Ryzen 4000

Find out if it is worth upgrading your current GPU setup by comparing Radeon R7 A360 and Radeon RX Vega 6 Ryzen 4000. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Radeon R7 A360 and Radeon RX Vega 6 Ryzen 4000. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Radeon RX Vega 6 Ryzen 4000 is a Laptop Graphics Card

Note: Radeon RX Vega 6 Ryzen 4000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 6 Ryzen 4000 here:

Main Specs

  Radeon R7 A360 Radeon RX Vega 6 Ryzen 4000
Interface PCIe 3.0 x8
Memory type GDDR5
Maximum RAM amount 1 GB
Display Connectors No outputs
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  • Radeon R7 A360 is used in Desktops, and Radeon RX Vega 6 Ryzen 4000 - in Laptops.
  • Radeon R7 A360 is build with GCN 3.0 architecture, and Radeon RX Vega 6 Ryzen 4000 - with Vega.
  • Radeon R7 A360 is manufactured by 28 nm process technology, and Radeon RX Vega 6 Ryzen 4000 - by 7 nm process technology.

Game benchmarks

high / 1080p 0−1 16−18
ultra / 1080p 10−11
QHD / 1440p 0−1 4−5
low / 720p 1−2 35−40
medium / 1080p 0−1 21−24
The average gaming FPS of Radeon RX Vega 6 Ryzen 4000 in Assassin's Creed Odyssey is 3600% more, than Radeon R7 A360.

Full Specs

  Radeon R7 A360 Radeon RX Vega 6 Ryzen 4000
Architecture GCN 3.0 Vega
Code name Meso Vega Renoir
Type Desktop Laptop
Release date 5 May 2015 7 January 2020
Pipelines 384 384
Core clock speed 725 MHz
Boost Clock 980 MHz 1500 MHz
Transistor count 1,550 million
Manufacturing process technology 28 nm 7 nm
Texture fill rate 23.52
Floating-point performance 864.0 gflops
Memory bus width 128 Bit
Memory clock speed 3.6 GB/s
Memory bandwidth 57.6 GB/s
Shared memory -
DirectX 12 (12_0) DirectX 12_1
Shader Model 6.0
OpenGL 4.6
OpenCL 2.0
Vulkan 1.2
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