HD Graphics P630 vs Radeon RX Vega 7

Find out if it is worth upgrading your current GPU setup by comparing HD Graphics P630 and Radeon RX Vega 7. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between HD Graphics P630 and Radeon RX Vega 7. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Radeon RX Vega 7 is a Laptop Graphics Card

Note: Radeon RX Vega 7 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 7 here:

Main Specs

  HD Graphics P630 Radeon RX Vega 7
Power consumption (TDP) 15 Watt
Interface PCIe 3.0 x1
Memory type DDR3L/LPDDR3/DDR4
Maximum RAM amount 1740 MB
Display Connectors No outputs
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  • HD Graphics P630 is used in Desktops, and Radeon RX Vega 7 - in Laptops.
  • HD Graphics P630 is build with Gen. 9.5 Kaby Lake architecture, and Radeon RX Vega 7 - with Vega.
  • HD Graphics P630 is manufactured by 14 nm process technology, and Radeon RX Vega 7 - by 7 nm process technology.

Game benchmarks

high / 1080p 3−4 18−20
ultra / 1080p 1−2 10−11
QHD / 1440p 0−1 4−5
4K / 2160p 4−5
low / 720p 14−16 35−40
medium / 1080p 5−6 21−24
The average gaming FPS of Radeon RX Vega 7 in Assassin's Creed Odyssey is 266% more, than HD Graphics P630.

Full Specs

  HD Graphics P630 Radeon RX Vega 7
Architecture Gen. 9.5 Kaby Lake Vega
Code name Kaby-Lake-H-GT2 Vega Raven Ridge
Type Desktop Laptop
Release date 5 August 2016 7 January 2020
Pipelines 24 448
Boost Clock 1100 MHz 1600 MHz
Transistor count 189 million
Manufacturing process technology 14 nm 7 nm
Texture fill rate 26.40
Memory bus width 64/128 Bit
Shared memory + -
DirectX 12 (12_1) DirectX 12_1
Shader Model 6.4
OpenGL 4.6
OpenCL 2.1
Vulkan 1.1.103
Quick Sync +
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