GRID K160Q vs Radeon RX Vega M GL
When comparing GRID K160Q and Radeon RX Vega M GL, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GRID K160Q and Radeon RX Vega M GL is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
GRID K160Q
Radeon RX Vega M GL is a Laptop Graphics Card
Note: Radeon RX Vega M GL is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega M GL here:
Main Specs
GRID K160Q | Radeon RX Vega M GL | |
Power consumption (TDP) | 130 Watt | 65 Watt |
Interface | PCIe 3.0 x16 | IGP |
Memory type | DDR3 | HBM2 |
Maximum RAM amount | 1 GB | 4 GB |
Display Connectors | No outputs | No outputs |
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- GRID K160Q has 100% more power consumption, than Radeon RX Vega M GL.
- GRID K160Q is connected by PCIe 3.0 x16, and Radeon RX Vega M GL uses IGP interface.
- Radeon RX Vega M GL has 3 GB more memory, than GRID K160Q.
- GRID K160Q is used in Desktops, and Radeon RX Vega M GL - in Laptops.
- GRID K160Q is build with Kepler architecture, and Radeon RX Vega M GL - with GCN 4.0.
- Core clock speed of Radeon RX Vega M GL is 81 MHz higher, than GRID K160Q.
- GRID K160Q is manufactured by 28 nm process technology, and Radeon RX Vega M GL - by 14 nm process technology.
- Memory clock speed of GRID K160Q is 382 MHz higher, than Radeon RX Vega M GL.
Game benchmarks
high / 1080p | 0−1 | 16−18 |
ultra / 1080p | 0−1 | 10−11 |
QHD / 1440p | 0−1 | 4−5 |
low / 720p | 9−10 | 35−40 |
medium / 1080p | 1−2 | 21−24 |
The average gaming FPS of Radeon RX Vega M GL in Assassin's Creed Odyssey is 500% more, than GRID K160Q. | ||
high / 1080p | − | 27−30 |
ultra / 1080p | 1−2 | 24−27 |
QHD / 1440p | 0−1 | 7−8 |
4K / 2160p | − | 6−7 |
low / 720p | 8−9 | 60−65 |
medium / 1080p | 2−3 | 30−35 |
The average gaming FPS of Radeon RX Vega M GL in Battlefield 5 is 900% more, than GRID K160Q. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon RX Vega M GL in Call of Duty: Warzone is 4% more, than GRID K160Q. | ||
low / 768p | 100−110 | 220−230 |
medium / 768p | 75−80 | 190−200 |
ultra / 1080p | 30−35 | 100−110 |
QHD / 1440p | − | 65−70 |
4K / 2160p | 9−10 | 35−40 |
high / 768p | 50−55 | 150−160 |
The average gaming FPS of Radeon RX Vega M GL in Counter-Strike: Global Offensive is 160% more, than GRID K160Q. | ||
low / 768p | 70−75 | 60−65 |
ultra / 1080p | 10−12 | 45−50 |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of Radeon RX Vega M GL in Cyberpunk 2077 is 27% more, than GRID K160Q. | ||
low / 768p | 65−70 | 110−120 |
medium / 768p | 35−40 | 100−110 |
ultra / 1080p | 14−16 | 70−75 |
The average gaming FPS of Radeon RX Vega M GL in Dota 2 is 142% more, than GRID K160Q. | ||
high / 1080p | 0−1 | 21−24 |
ultra / 1080p | − | 18−20 |
QHD / 1440p | − | 18−20 |
4K / 2160p | 0−1 | 6−7 |
low / 720p | 6−7 | 45−50 |
medium / 1080p | 1−2 | 21−24 |
The average gaming FPS of Radeon RX Vega M GL in Far Cry 5 is 775% more, than GRID K160Q. | ||
high / 1080p | − | 27−30 |
ultra / 1080p | − | 21−24 |
QHD / 1440p | 0−1 | 14−16 |
low / 720p | 40−45 | 110−120 |
medium / 1080p | 3−4 | 60−65 |
The average gaming FPS of Radeon RX Vega M GL in Fortnite is 282% more, than GRID K160Q. | ||
high / 1080p | 0−1 | 30−33 |
ultra / 1080p | − | 21−24 |
QHD / 1440p | 0−1 | 10−12 |
low / 720p | 10−12 | 60−65 |
medium / 1080p | 3−4 | 30−35 |
The average gaming FPS of Radeon RX Vega M GL in Forza Horizon 4 is 571% more, than GRID K160Q. | ||
low / 768p | 35−40 | 95−100 |
medium / 768p | − | 85−90 |
high / 1080p | 0−1 | 35−40 |
ultra / 1080p | − | 14−16 |
QHD / 1440p | 0−1 | 4−5 |
medium / 720p | 30−35 | − |
The average gaming FPS of Radeon RX Vega M GL in Grand Theft Auto V is 162% more, than GRID K160Q. | ||
high / 1080p | 0−1 | 10−12 |
ultra / 1080p | 0−1 | 8−9 |
4K / 2160p | 0−1 | 2−3 |
low / 720p | 0−1 | 35−40 |
medium / 1080p | − | 14−16 |
low / 768p | 85−90 | 110−120 |
high / 1080p | 50−55 | − |
medium / 1080p | − | 110−120 |
The average gaming FPS of Radeon RX Vega M GL in Minecraft is 32% more, than GRID K160Q. | ||
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 21−24 | 65−70 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Radeon RX Vega M GL in PLAYERUNKNOWN'S BATTLEGROUNDS is 106% more, than GRID K160Q. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | − | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 30−35 |
medium / 1080p | − | 18−20 |
The average gaming FPS of Radeon RX Vega M GL in Red Dead Redemption 2 is 3100% more, than GRID K160Q. | ||
low / 768p | 3−4 | 60−65 |
medium / 768p | − | 40−45 |
high / 1080p | 2−3 | 21−24 |
ultra / 1080p | − | 12−14 |
4K / 2160p | 0−1 | 7−8 |
The average gaming FPS of Radeon RX Vega M GL in The Witcher 3: Wild Hunt is 1300% more, than GRID K160Q. | ||
low / 768p | 65−70 | 90−95 |
medium / 768p | 30−35 | 60−65 |
ultra / 1080p | 10−11 | 35−40 |
high / 768p | 27−30 | 55−60 |
The average gaming FPS of Radeon RX Vega M GL in World of Tanks is 82% more, than GRID K160Q. |
Full Specs
GRID K160Q | Radeon RX Vega M GL | |
Architecture | Kepler | GCN 4.0 |
Code name | GK107 | Polaris 22 |
Type | Workstation | Laptop |
Release date | 28 June 2013 | 1 February 2018 |
Pipelines | 192 | 1280 |
Core clock speed | 850 MHz | 931 MHz |
Boost Clock | 1011 MHz | |
Transistor count | 1,270 million | 5,000 million |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 13.60 | 80.88 |
Floating-point performance | 326.4 gflops | 2,588 gflops |
Memory bus width | 128 Bit | 1024 Bit |
Memory clock speed | 1782 MHz | 1400 MHz |
Memory bandwidth | 28.51 GB/s | 179.2 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (12_0) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.0 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | 3.0 | |
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