FirePro M4000 vs Radeon Sky 500
When comparing FirePro M4000 and Radeon Sky 500, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between FirePro M4000 and Radeon Sky 500 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon Sky 500
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FirePro M4000 is a Laptop Graphics Card
Note: FirePro M4000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with FirePro M4000 here:
Main Specs
FirePro M4000 | Radeon Sky 500 | |
Power consumption (TDP) | 33 Watt | 150 Watt |
Interface | MXM-A (3.0) | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 1 GB | 4 GB |
Display Connectors | No outputs | 1x DisplayPort |
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- Radeon Sky 500 has 354% more power consumption, than FirePro M4000.
- FirePro M4000 is connected by MXM-A (3.0), and Radeon Sky 500 uses PCIe 3.0 x16 interface.
- Radeon Sky 500 has 3 GB more memory, than FirePro M4000.
- FirePro M4000 is used in Mobile workstations, and Radeon Sky 500 - in Desktops.
- FirePro M4000 is build with GCN architecture, and Radeon Sky 500 - with GCN 1.0.
- Core clock speed of Radeon Sky 500 is 350 MHz higher, than FirePro M4000.
- FirePro M4000 and Radeon Sky 500 are manufactured by 28 nm process technology.
- Memory clock speed of Radeon Sky 500 is 300 MHz higher, than FirePro M4000.
Game benchmarks
high / 1080p | 7−8 | 35−40 |
ultra / 1080p | 4−5 | 21−24 |
QHD / 1440p | 0−1 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 18−20 | 60−65 |
medium / 1080p | 9−10 | 40−45 |
The average gaming FPS of Radeon Sky 500 in Assassin's Creed Odyssey is 310% more, than FirePro M4000. | ||
high / 1080p | 12−14 | 55−60 |
ultra / 1080p | 10−12 | 45−50 |
QHD / 1440p | 0−1 | 35−40 |
4K / 2160p | − | 18−20 |
low / 720p | 27−30 | 100−110 |
medium / 1080p | 14−16 | 60−65 |
The average gaming FPS of Radeon Sky 500 in Battlefield 5 is 325% more, than FirePro M4000. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon Sky 500 in Call of Duty: Warzone is 10% more, than FirePro M4000. | ||
low / 768p | 140−150 | 250−260 |
medium / 768p | 120−130 | 220−230 |
ultra / 1080p | 55−60 | 180−190 |
QHD / 1440p | 30−35 | 110−120 |
4K / 2160p | 27−30 | 70−75 |
high / 768p | 90−95 | 210−220 |
The average gaming FPS of Radeon Sky 500 in Counter-Strike: Global Offensive is 121% more, than FirePro M4000. | ||
low / 768p | 55−60 | 60−65 |
ultra / 1080p | 21−24 | − |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of Radeon Sky 500 in Cyberpunk 2077 is 15% more, than FirePro M4000. | ||
low / 768p | 85−90 | 120−130 |
medium / 768p | 65−70 | 110−120 |
ultra / 1080p | 35−40 | 100−110 |
The average gaming FPS of Radeon Sky 500 in Dota 2 is 79% more, than FirePro M4000. | ||
high / 1080p | 9−10 | 45−50 |
ultra / 1080p | 8−9 | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | 4−5 | 14−16 |
low / 720p | 21−24 | 80−85 |
medium / 1080p | 10−11 | 45−50 |
The average gaming FPS of Radeon Sky 500 in Far Cry 5 is 327% more, than FirePro M4000. | ||
high / 1080p | 16−18 | 60−65 |
ultra / 1080p | 10−12 | 45−50 |
QHD / 1440p | − | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 65−70 | 180−190 |
medium / 1080p | 27−30 | 110−120 |
The average gaming FPS of Radeon Sky 500 in Fortnite is 229% more, than FirePro M4000. | ||
high / 1080p | 14−16 | 60−65 |
ultra / 1080p | 12−14 | 45−50 |
QHD / 1440p | 2−3 | 30−35 |
4K / 2160p | − | 24−27 |
low / 720p | 27−30 | 100−110 |
medium / 1080p | 16−18 | 65−70 |
The average gaming FPS of Radeon Sky 500 in Forza Horizon 4 is 320% more, than FirePro M4000. | ||
low / 768p | 55−60 | 140−150 |
medium / 768p | 50−55 | 120−130 |
high / 1080p | 14−16 | 70−75 |
ultra / 1080p | 7−8 | 30−35 |
QHD / 1440p | 0−1 | 21−24 |
The average gaming FPS of Radeon Sky 500 in Grand Theft Auto V is 181% more, than FirePro M4000. | ||
high / 1080p | 5−6 | 24−27 |
ultra / 1080p | 3−4 | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 0−1 | 8−9 |
low / 720p | 14−16 | 65−70 |
medium / 1080p | 7−8 | 30−35 |
The average gaming FPS of Radeon Sky 500 in Metro Exodus is 414% more, than FirePro M4000. | ||
low / 768p | 95−100 | 130−140 |
high / 1080p | 90−95 | − |
ultra / 1080p | 80−85 | − |
medium / 1080p | 95−100 | 120−130 |
The average gaming FPS of Radeon Sky 500 in Minecraft is 34% more, than FirePro M4000. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 35−40 | 100−110 |
medium / 1080p | 18−20 | 18−20 |
The average gaming FPS of Radeon Sky 500 in PLAYERUNKNOWN'S BATTLEGROUNDS is 100% more, than FirePro M4000. | ||
high / 1080p | − | 24−27 |
ultra / 1080p | 8−9 | 16−18 |
QHD / 1440p | 0−1 | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 14−16 | 65−70 |
medium / 1080p | 10−12 | 35−40 |
The average gaming FPS of Radeon Sky 500 in Red Dead Redemption 2 is 263% more, than FirePro M4000. | ||
low / 768p | 27−30 | 130−140 |
medium / 768p | 18−20 | 85−90 |
high / 1080p | 10−11 | 45−50 |
ultra / 1080p | 7−8 | 24−27 |
4K / 2160p | 6−7 | 16−18 |
The average gaming FPS of Radeon Sky 500 in The Witcher 3: Wild Hunt is 342% more, than FirePro M4000. | ||
low / 768p | 85−90 | 90−95 |
medium / 768p | 45−50 | 60−65 |
ultra / 1080p | 21−24 | 50−55 |
high / 768p | 35−40 | 60−65 |
The average gaming FPS of Radeon Sky 500 in World of Tanks is 39% more, than FirePro M4000. |
Full Specs
FirePro M4000 | Radeon Sky 500 | |
Architecture | GCN | GCN 1.0 |
Code name | Cape Verde GLM | Pitcairn |
Type | Mobile workstation | Desktop |
Release date | 1 July 2012 | 27 March 2013 |
Pipelines | 512 | 1280 |
Core clock speed | 600 MHz | 950 MHz |
Transistor count | 1,500 million | 2,800 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 21.60 | 76.00 |
Floating-point performance | 691.2 gflops | 2,432 gflops |
Length | 242 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 4500 MHz | 4800 MHz |
Memory bandwidth | 72 GB/s | 154 GB/s |
Shared memory | - | |
DirectX | 12 (11_1) | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | 1.2.131 |
Bus support | n/a | PCIe 3.0 |
Bitcoin / BTC (SHA256) | 79 Mh/s | |
Laptop size | medium sized | |
Form factor | MXM-A | full height / full length |
StereoOutput3D | + | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |
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