GeForce 830A vs Radeon Sky 500

When choosing between GeForce 830A and Radeon Sky 500, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 830A and Radeon Sky 500.
GeForce 830A
Radeon Sky 500

Main Specs

  GeForce 830A Radeon Sky 500
Power consumption (TDP) 33 Watt 150 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs 1x DisplayPort
 
  • Radeon Sky 500 has 354% more power consumption, than GeForce 830A.
  • GeForce 830A is connected by PCIe 3.0 x8, and Radeon Sky 500 uses PCIe 3.0 x16 interface.
  • Radeon Sky 500 has 2 GB more memory, than GeForce 830A.
  • Both cards are used in Desktops.
  • GeForce 830A is build with Maxwell architecture, and Radeon Sky 500 - with GCN 1.0.
  • Core clock speed of GeForce 830A is 132 MHz higher, than Radeon Sky 500.
  • GeForce 830A and Radeon Sky 500 are manufactured by 28 nm process technology.
  • Memory clock speed of Radeon Sky 500 is 3000 MHz higher, than GeForce 830A.

Game benchmarks

high / 1080p 2−3 35−40
ultra / 1080p 0−1 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 12−14 60−65
medium / 1080p 4−5 40−45
The average gaming FPS of Radeon Sky 500 in Assassin's Creed Odyssey is 683% more, than GeForce 830A.

Full Specs

  GeForce 830A Radeon Sky 500
Architecture Maxwell GCN 1.0
Code name GM108 Pitcairn
Type Desktop Desktop
Release date 22 July 2014 27 March 2013
Pipelines 256 1280
Core clock speed 1082 MHz 950 MHz
Boost Clock 1150 MHz
Transistor count 2,800 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 18.40 76.00
Floating-point performance 588.8 gflops 2,432 gflops
Length 242 mm
Memory bus width 64 Bit 256 Bit
Memory clock speed 1800 MHz 4800 MHz
Memory bandwidth 14.4 GB/s 154 GB/s
DirectX 12 (11_0) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 5.0
Bus support PCIe 3.0
Form factor full height / full length
DisplayPort count 1
Dual-link DVI support +