GeForce GT 650M SLI vs Radeon Sky 500
When comparing GeForce GT 650M SLI and Radeon Sky 500, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GT 650M SLI and Radeon Sky 500 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon Sky 500
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GeForce GT 650M SLI is a Laptop Graphics Card
Note: GeForce GT 650M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 650M SLI here:
Main Specs
GeForce GT 650M SLI | Radeon Sky 500 | |
Power consumption (TDP) | 150 Watt | |
Interface | PCIe 3.0 x16 | |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2x2 GB | 4 GB |
Display Connectors | 1x DisplayPort | |
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- Radeon Sky 500 has 2 GB more memory, than GeForce GT 650M SLI.
- GeForce GT 650M SLI is used in Laptops, and Radeon Sky 500 - in Desktops.
- GeForce GT 650M SLI is build with Kepler architecture, and Radeon Sky 500 - with GCN 1.0.
- Core clock speed of Radeon Sky 500 is 160 MHz higher, than GeForce GT 650M SLI.
- GeForce GT 650M SLI and Radeon Sky 500 are manufactured by 28 nm process technology.
- Memory clock speed of Radeon Sky 500 is 800 MHz higher, than GeForce GT 650M SLI.
Game benchmarks
high / 1080p | 12−14 | 35−40 |
ultra / 1080p | 7−8 | 21−24 |
QHD / 1440p | 2−3 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 24−27 | 60−65 |
medium / 1080p | 14−16 | 40−45 |
The average gaming FPS of Radeon Sky 500 in Assassin's Creed Odyssey is 200% more, than GeForce GT 650M SLI. | ||
high / 1080p | 20−22 | 55−60 |
ultra / 1080p | 16−18 | 45−50 |
QHD / 1440p | 3−4 | 35−40 |
4K / 2160p | − | 18−20 |
low / 720p | 40−45 | 100−110 |
medium / 1080p | 21−24 | 60−65 |
The average gaming FPS of Radeon Sky 500 in Battlefield 5 is 195% more, than GeForce GT 650M SLI. | ||
low / 768p | 45−50 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon Sky 500 in Call of Duty: Warzone is 10% more, than GeForce GT 650M SLI. | ||
low / 768p | 180−190 | 250−260 |
medium / 768p | 150−160 | 220−230 |
ultra / 1080p | 80−85 | 180−190 |
QHD / 1440p | 45−50 | 110−120 |
4K / 2160p | 30−33 | 70−75 |
high / 768p | 120−130 | 210−220 |
The average gaming FPS of Radeon Sky 500 in Counter-Strike: Global Offensive is 70% more, than GeForce GT 650M SLI. | ||
low / 768p | 55−60 | 60−65 |
ultra / 1080p | 30−35 | − |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of Radeon Sky 500 in Cyberpunk 2077 is 15% more, than GeForce GT 650M SLI. | ||
low / 768p | 100−110 | 120−130 |
medium / 768p | 80−85 | 110−120 |
ultra / 1080p | 50−55 | 100−110 |
The average gaming FPS of Radeon Sky 500 in Dota 2 is 43% more, than GeForce GT 650M SLI. | ||
high / 1080p | 14−16 | 45−50 |
ultra / 1080p | 12−14 | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | 5−6 | 14−16 |
low / 720p | 30−35 | 80−85 |
medium / 1080p | 14−16 | 45−50 |
The average gaming FPS of Radeon Sky 500 in Far Cry 5 is 193% more, than GeForce GT 650M SLI. | ||
high / 1080p | 21−24 | 60−65 |
ultra / 1080p | 16−18 | 45−50 |
QHD / 1440p | − | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 85−90 | 180−190 |
medium / 1080p | 40−45 | 110−120 |
The average gaming FPS of Radeon Sky 500 in Fortnite is 142% more, than GeForce GT 650M SLI. | ||
high / 1080p | 21−24 | 60−65 |
ultra / 1080p | 16−18 | 45−50 |
QHD / 1440p | 6−7 | 30−35 |
4K / 2160p | − | 24−27 |
low / 720p | 40−45 | 100−110 |
medium / 1080p | 21−24 | 65−70 |
The average gaming FPS of Radeon Sky 500 in Forza Horizon 4 is 186% more, than GeForce GT 650M SLI. | ||
low / 768p | 75−80 | 140−150 |
medium / 768p | 65−70 | 120−130 |
high / 1080p | 21−24 | 70−75 |
ultra / 1080p | 10−11 | 30−35 |
QHD / 1440p | 1−2 | 21−24 |
The average gaming FPS of Radeon Sky 500 in Grand Theft Auto V is 125% more, than GeForce GT 650M SLI. | ||
high / 1080p | 8−9 | 24−27 |
ultra / 1080p | 6−7 | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 2−3 | 8−9 |
low / 720p | 21−24 | 65−70 |
medium / 1080p | 10−11 | 30−35 |
The average gaming FPS of Radeon Sky 500 in Metro Exodus is 210% more, than GeForce GT 650M SLI. | ||
low / 768p | 100−110 | 130−140 |
ultra / 1080p | 95−100 | − |
medium / 1080p | 100−110 | 120−130 |
The average gaming FPS of Radeon Sky 500 in Minecraft is 23% more, than GeForce GT 650M SLI. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 14−16 |
low / 720p | 45−50 | 100−110 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of Radeon Sky 500 in PLAYERUNKNOWN'S BATTLEGROUNDS is 58% more, than GeForce GT 650M SLI. | ||
high / 1080p | 12−14 | 24−27 |
ultra / 1080p | 9−10 | 16−18 |
QHD / 1440p | 0−1 | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 21−24 | 65−70 |
medium / 1080p | 14−16 | 35−40 |
The average gaming FPS of Radeon Sky 500 in Red Dead Redemption 2 is 140% more, than GeForce GT 650M SLI. | ||
low / 768p | 40−45 | 130−140 |
medium / 768p | 27−30 | 85−90 |
high / 1080p | 14−16 | 45−50 |
ultra / 1080p | 9−10 | 24−27 |
4K / 2160p | 7−8 | 16−18 |
The average gaming FPS of Radeon Sky 500 in The Witcher 3: Wild Hunt is 210% more, than GeForce GT 650M SLI. | ||
low / 768p | 95−100 | 90−95 |
medium / 768p | 55−60 | 60−65 |
ultra / 1080p | 30−33 | 50−55 |
high / 768p | 45−50 | 60−65 |
The average gaming FPS of Radeon Sky 500 in World of Tanks is 15% more, than GeForce GT 650M SLI. |
Full Specs
GeForce GT 650M SLI | Radeon Sky 500 | |
Architecture | Kepler | GCN 1.0 |
Code name | N13E-GE | Pitcairn |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 27 March 2013 |
Pipelines | 768 | 1280 |
Core clock speed | 790 MHz | 950 MHz |
Boost Clock | 835 MHz | |
Transistor count | 2,800 million | |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 76.00 | |
Floating-point performance | 2,432 gflops | |
Length | 242 mm | |
Memory bus width | 2x 128 Bit | 256 Bit |
Memory clock speed | 4000 MHz | 4800 MHz |
Memory bandwidth | 154 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (11_1) |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.2.131 | |
CUDA | + | |
Bus support | PCIe 3.0 | |
Laptop size | medium sized | |
Optimus | + | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |
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