GeForce GTX 485M SLI vs Radeon Sky 500
In this comparison between GeForce GTX 485M SLI and Radeon Sky 500 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GTX 485M SLI will be the best choice, for others Radeon Sky 500 will be their preference. Study the comparison tables below and make your choice.
Radeon Sky 500
GeForce GTX 485M SLI is a Laptop Graphics Card
Note: GeForce GTX 485M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M SLI here:
Main Specs
GeForce GTX 485M SLI | Radeon Sky 500 | |
Power consumption (TDP) | 100 Watt | 150 Watt |
Interface | PCIe 3.0 x16 | |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2x2 GB | 4 GB |
Display Connectors | 1x DisplayPort | |
Check Price |
- Radeon Sky 500 has 50% more power consumption, than GeForce GTX 485M SLI.
- Radeon Sky 500 has 2 GB more memory, than GeForce GTX 485M SLI.
- GeForce GTX 485M SLI is used in Laptops, and Radeon Sky 500 - in Desktops.
- GeForce GTX 485M SLI is build with Fermi architecture, and Radeon Sky 500 - with GCN 1.0.
- Core clock speed of Radeon Sky 500 is 375 MHz higher, than GeForce GTX 485M SLI.
- GeForce GTX 485M SLI is manufactured by 40 nm process technology, and Radeon Sky 500 - by 28 nm process technology.
- Memory clock speed of Radeon Sky 500 is 3300 MHz higher, than GeForce GTX 485M SLI.
Game benchmarks
high / 1080p | 35−40 | 35−40 |
ultra / 1080p | 21−24 | 21−24 |
QHD / 1440p | 16−18 | 16−18 |
4K / 2160p | 10−11 | 10−11 |
low / 720p | 60−65 | 60−65 |
medium / 1080p | 40−45 | 40−45 |
GeForce GTX 485M SLI and Radeon Sky 500 have the same average FPS in Assassin's Creed Odyssey. | ||
high / 1080p | 55−60 | 55−60 |
ultra / 1080p | 45−50 | 45−50 |
QHD / 1440p | 35−40 | 35−40 |
4K / 2160p | 18−20 | 18−20 |
low / 720p | 100−110 | 100−110 |
medium / 1080p | 60−65 | 60−65 |
GeForce GTX 485M SLI and Radeon Sky 500 have the same average FPS in Battlefield 5. | ||
low / 768p | 50−55 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GTX 485M SLI and Radeon Sky 500 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 250−260 | 250−260 |
medium / 768p | 220−230 | 220−230 |
ultra / 1080p | 180−190 | 180−190 |
QHD / 1440p | 110−120 | 110−120 |
4K / 2160p | 70−75 | 70−75 |
high / 768p | 210−220 | 210−220 |
GeForce GTX 485M SLI and Radeon Sky 500 have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 60−65 | 60−65 |
medium / 1080p | 55−60 | 55−60 |
GeForce GTX 485M SLI and Radeon Sky 500 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 110−120 | 110−120 |
ultra / 1080p | 100−110 | 100−110 |
GeForce GTX 485M SLI and Radeon Sky 500 have the same average FPS in Dota 2. | ||
high / 1080p | 45−50 | 45−50 |
ultra / 1080p | 40−45 | 40−45 |
QHD / 1440p | 27−30 | 27−30 |
4K / 2160p | 14−16 | 14−16 |
low / 720p | 80−85 | 80−85 |
medium / 1080p | 45−50 | 45−50 |
GeForce GTX 485M SLI and Radeon Sky 500 have the same average FPS in Far Cry 5. | ||
high / 1080p | 60−65 | 60−65 |
ultra / 1080p | 45−50 | 45−50 |
QHD / 1440p | 27−30 | 27−30 |
4K / 2160p | 27−30 | 27−30 |
low / 720p | 180−190 | 180−190 |
medium / 1080p | 110−120 | 110−120 |
GeForce GTX 485M SLI and Radeon Sky 500 have the same average FPS in Fortnite. | ||
high / 1080p | 60−65 | 60−65 |
ultra / 1080p | 45−50 | 45−50 |
QHD / 1440p | 30−35 | 30−35 |
4K / 2160p | 24−27 | 24−27 |
low / 720p | 100−110 | 100−110 |
medium / 1080p | 65−70 | 65−70 |
GeForce GTX 485M SLI and Radeon Sky 500 have the same average FPS in Forza Horizon 4. | ||
low / 768p | 140−150 | 140−150 |
medium / 768p | 120−130 | 120−130 |
high / 1080p | 70−75 | 70−75 |
ultra / 1080p | 30−35 | 30−35 |
QHD / 1440p | 21−24 | 21−24 |
GeForce GTX 485M SLI and Radeon Sky 500 have the same average FPS in Grand Theft Auto V. | ||
high / 1080p | 24−27 | 24−27 |
ultra / 1080p | 20−22 | 20−22 |
QHD / 1440p | 16−18 | 16−18 |
4K / 2160p | 8−9 | 8−9 |
low / 720p | 65−70 | 65−70 |
medium / 1080p | 30−35 | 30−35 |
GeForce GTX 485M SLI and Radeon Sky 500 have the same average FPS in Metro Exodus. | ||
low / 768p | 130−140 | 130−140 |
medium / 1080p | 120−130 | 120−130 |
GeForce GTX 485M SLI and Radeon Sky 500 have the same average FPS in Minecraft. | ||
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 100−110 | 100−110 |
medium / 1080p | 18−20 | 18−20 |
GeForce GTX 485M SLI and Radeon Sky 500 have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
high / 1080p | 24−27 | 24−27 |
ultra / 1080p | 16−18 | 16−18 |
QHD / 1440p | 10−11 | 10−11 |
4K / 2160p | 7−8 | 7−8 |
low / 720p | 65−70 | 65−70 |
medium / 1080p | 35−40 | 35−40 |
GeForce GTX 485M SLI and Radeon Sky 500 have the same average FPS in Red Dead Redemption 2. | ||
low / 768p | 130−140 | 130−140 |
medium / 768p | 85−90 | 85−90 |
high / 1080p | 45−50 | 45−50 |
ultra / 1080p | 24−27 | 24−27 |
4K / 2160p | 16−18 | 16−18 |
GeForce GTX 485M SLI and Radeon Sky 500 have the same average FPS in The Witcher 3: Wild Hunt. | ||
low / 768p | 90−95 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 50−55 | 50−55 |
high / 768p | 60−65 | 60−65 |
GeForce GTX 485M SLI and Radeon Sky 500 have the same average FPS in World of Tanks. |
Full Specs
GeForce GTX 485M SLI | Radeon Sky 500 | |
Architecture | Fermi | GCN 1.0 |
Code name | N11E-GTX-A1 | Pitcairn |
Type | Laptop | Desktop |
Release date | 6 January 2011 | 27 March 2013 |
Pipelines | 768 | 1280 |
Core clock speed | 575 MHz | 950 MHz |
Transistor count | 2,800 million | |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 76.00 | |
Floating-point performance | 2,432 gflops | |
Length | 242 mm | |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 1500 MHz | 4800 MHz |
Memory bandwidth | 154 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (11_1) |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.2.131 | |
Bus support | PCIe 3.0 | |
Laptop size | large | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |
Check Price |
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