GeForce GTX 950A vs Radeon Sky 500
If you are going to buy a new graphics card and are choosing between GeForce GTX 950A and Radeon Sky 500, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GTX 950A stacks up against Radeon Sky 500, check out specs charts below.
GeForce GTX 950A
Radeon Sky 500
Main Specs
GeForce GTX 950A | Radeon Sky 500 | |
Power consumption (TDP) | 75 Watt | 150 Watt |
Interface | MXM-B (3.0) | PCIe 3.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | DDR3 | GDDR5 |
Maximum RAM amount | 2 GB | 4 GB |
Display Connectors | No outputs | 1x DisplayPort |
- Radeon Sky 500 has 100% more power consumption, than GeForce GTX 950A.
- GeForce GTX 950A is connected by MXM-B (3.0), and Radeon Sky 500 uses PCIe 3.0 x16 interface.
- Radeon Sky 500 has 2 GB more memory, than GeForce GTX 950A.
- Both cards are used in Desktops.
- GeForce GTX 950A is build with Maxwell architecture, and Radeon Sky 500 - with GCN 1.0.
- Core clock speed of GeForce GTX 950A is 43 MHz higher, than Radeon Sky 500.
- GeForce GTX 950A and Radeon Sky 500 are manufactured by 28 nm process technology.
- Memory clock speed of Radeon Sky 500 is 2798 MHz higher, than GeForce GTX 950A.
Game benchmarks
high / 1080p | 12−14 | 35−40 |
ultra / 1080p | 7−8 | 21−24 |
QHD / 1440p | 2−3 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 24−27 | 60−65 |
medium / 1080p | 14−16 | 40−45 |
The average gaming FPS of Radeon Sky 500 in Assassin's Creed Odyssey is 200% more, than GeForce GTX 950A. | ||
high / 1080p | 20−22 | 55−60 |
ultra / 1080p | 16−18 | 45−50 |
QHD / 1440p | 3−4 | 35−40 |
4K / 2160p | − | 18−20 |
low / 720p | 40−45 | 100−110 |
medium / 1080p | 21−24 | 60−65 |
The average gaming FPS of Radeon Sky 500 in Battlefield 5 is 195% more, than GeForce GTX 950A. | ||
low / 768p | 45−50 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon Sky 500 in Call of Duty: Warzone is 10% more, than GeForce GTX 950A. | ||
low / 768p | 190−200 | 250−260 |
medium / 768p | 150−160 | 220−230 |
ultra / 1080p | 80−85 | 180−190 |
QHD / 1440p | 45−50 | 110−120 |
4K / 2160p | 30−33 | 70−75 |
high / 768p | 120−130 | 210−220 |
The average gaming FPS of Radeon Sky 500 in Counter-Strike: Global Offensive is 66% more, than GeForce GTX 950A. | ||
low / 768p | 55−60 | 60−65 |
ultra / 1080p | 30−35 | − |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of Radeon Sky 500 in Cyberpunk 2077 is 15% more, than GeForce GTX 950A. | ||
low / 768p | 100−110 | 120−130 |
medium / 768p | 80−85 | 110−120 |
ultra / 1080p | 50−55 | 100−110 |
The average gaming FPS of Radeon Sky 500 in Dota 2 is 43% more, than GeForce GTX 950A. | ||
high / 1080p | 14−16 | 45−50 |
ultra / 1080p | 12−14 | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | 5−6 | 14−16 |
low / 720p | 30−35 | 80−85 |
medium / 1080p | 14−16 | 45−50 |
The average gaming FPS of Radeon Sky 500 in Far Cry 5 is 193% more, than GeForce GTX 950A. | ||
high / 1080p | 21−24 | 60−65 |
ultra / 1080p | 16−18 | 45−50 |
QHD / 1440p | − | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 85−90 | 180−190 |
medium / 1080p | 40−45 | 110−120 |
The average gaming FPS of Radeon Sky 500 in Fortnite is 142% more, than GeForce GTX 950A. | ||
high / 1080p | 21−24 | 60−65 |
ultra / 1080p | 16−18 | 45−50 |
QHD / 1440p | 6−7 | 30−35 |
4K / 2160p | − | 24−27 |
low / 720p | 40−45 | 100−110 |
medium / 1080p | 24−27 | 65−70 |
The average gaming FPS of Radeon Sky 500 in Forza Horizon 4 is 186% more, than GeForce GTX 950A. | ||
low / 768p | 75−80 | 140−150 |
medium / 768p | 65−70 | 120−130 |
high / 1080p | 24−27 | 70−75 |
ultra / 1080p | 10−11 | 30−35 |
QHD / 1440p | 1−2 | 21−24 |
The average gaming FPS of Radeon Sky 500 in Grand Theft Auto V is 119% more, than GeForce GTX 950A. | ||
high / 1080p | 8−9 | 24−27 |
ultra / 1080p | 6−7 | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 2−3 | 8−9 |
low / 720p | 21−24 | 65−70 |
medium / 1080p | 10−11 | 30−35 |
The average gaming FPS of Radeon Sky 500 in Metro Exodus is 210% more, than GeForce GTX 950A. | ||
low / 768p | 100−110 | 130−140 |
ultra / 1080p | 95−100 | − |
medium / 1080p | 100−110 | 120−130 |
The average gaming FPS of Radeon Sky 500 in Minecraft is 23% more, than GeForce GTX 950A. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 14−16 |
low / 720p | 45−50 | 100−110 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of Radeon Sky 500 in PLAYERUNKNOWN'S BATTLEGROUNDS is 58% more, than GeForce GTX 950A. | ||
high / 1080p | 12−14 | 24−27 |
ultra / 1080p | 9−10 | 16−18 |
QHD / 1440p | 0−1 | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 21−24 | 65−70 |
medium / 1080p | 14−16 | 35−40 |
The average gaming FPS of Radeon Sky 500 in Red Dead Redemption 2 is 140% more, than GeForce GTX 950A. | ||
low / 768p | 45−50 | 130−140 |
medium / 768p | 27−30 | 85−90 |
high / 1080p | 14−16 | 45−50 |
ultra / 1080p | 9−10 | 24−27 |
4K / 2160p | 7−8 | 16−18 |
The average gaming FPS of Radeon Sky 500 in The Witcher 3: Wild Hunt is 195% more, than GeForce GTX 950A. | ||
low / 768p | 95−100 | 90−95 |
medium / 768p | 55−60 | 60−65 |
ultra / 1080p | 30−33 | 50−55 |
high / 768p | 45−50 | 60−65 |
The average gaming FPS of Radeon Sky 500 in World of Tanks is 15% more, than GeForce GTX 950A. |
Full Specs
GeForce GTX 950A | Radeon Sky 500 | |
Architecture | Maxwell | GCN 1.0 |
Code name | GM107 | Pitcairn |
Type | Desktop | Desktop |
Release date | 13 March 2015 | 27 March 2013 |
Pipelines | 640 | 1280 |
Core clock speed | 993 MHz | 950 MHz |
Boost Clock | 1124 MHz | |
Transistor count | 1,870 million | 2,800 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 44.96 | 76.00 |
Floating-point performance | 1,271 gflops | 2,432 gflops |
Length | 242 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 2002 MHz | 4800 MHz |
Memory bandwidth | 32.03 GB/s | 154 GB/s |
DirectX | 12 (11_0) | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | 5.0 | |
Bus support | PCIe 3.0 | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |
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