GeForce MX110 vs Radeon Sky 500
Find out if it is worth upgrading your current GPU setup by comparing GeForce MX110 and Radeon Sky 500. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce MX110 and Radeon Sky 500. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Radeon Sky 500
GeForce MX110 is a Laptop Graphics Card
Note: GeForce MX110 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX110 here:
Main Specs
GeForce MX110 | Radeon Sky 500 | |
Power consumption (TDP) | 30 Watt | 150 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5/DDR3 | GDDR5 |
Maximum RAM amount | 2 GB | 4 GB |
Display Connectors | No outputs | 1x DisplayPort |
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- Radeon Sky 500 has 400% more power consumption, than GeForce MX110.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- Radeon Sky 500 has 2 GB more memory, than GeForce MX110.
- GeForce MX110 is used in Laptops, and Radeon Sky 500 - in Desktops.
- GeForce MX110 is build with Maxwell architecture, and Radeon Sky 500 - with GCN 1.0.
- Core clock speed of GeForce MX110 is 15 MHz higher, than Radeon Sky 500.
- GeForce MX110 and Radeon Sky 500 are manufactured by 28 nm process technology.
- Memory clock speed of Radeon Sky 500 is 3000 MHz higher, than GeForce MX110.
Game benchmarks
high / 1080p | 6−7 | 35−40 |
ultra / 1080p | 4−5 | 21−24 |
QHD / 1440p | 0−1 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 16−18 | 60−65 |
medium / 1080p | 8−9 | 40−45 |
The average gaming FPS of Radeon Sky 500 in Assassin's Creed Odyssey is 355% more, than GeForce MX110. | ||
high / 1080p | 12−14 | 55−60 |
ultra / 1080p | 10−11 | 45−50 |
QHD / 1440p | 0−1 | 35−40 |
4K / 2160p | − | 18−20 |
low / 720p | 24−27 | 100−110 |
medium / 1080p | 12−14 | 60−65 |
The average gaming FPS of Radeon Sky 500 in Battlefield 5 is 353% more, than GeForce MX110. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon Sky 500 in Call of Duty: Warzone is 10% more, than GeForce MX110. | ||
low / 768p | 130−140 | 250−260 |
medium / 768p | 110−120 | 220−230 |
ultra / 1080p | 50−55 | 180−190 |
QHD / 1440p | 27−30 | 110−120 |
4K / 2160p | 27−30 | 70−75 |
high / 768p | 80−85 | 210−220 |
The average gaming FPS of Radeon Sky 500 in Counter-Strike: Global Offensive is 142% more, than GeForce MX110. | ||
low / 768p | 55−60 | 60−65 |
ultra / 1080p | 18−20 | − |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of Radeon Sky 500 in Cyberpunk 2077 is 15% more, than GeForce MX110. | ||
low / 768p | 80−85 | 120−130 |
medium / 768p | 55−60 | 110−120 |
ultra / 1080p | 30−35 | 100−110 |
The average gaming FPS of Radeon Sky 500 in Dota 2 is 101% more, than GeForce MX110. | ||
high / 1080p | 8−9 | 45−50 |
ultra / 1080p | 7−8 | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | 3−4 | 14−16 |
low / 720p | 18−20 | 80−85 |
medium / 1080p | 8−9 | 45−50 |
The average gaming FPS of Radeon Sky 500 in Far Cry 5 is 422% more, than GeForce MX110. | ||
high / 1080p | 14−16 | 60−65 |
ultra / 1080p | 10−11 | 45−50 |
QHD / 1440p | − | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 60−65 | 180−190 |
medium / 1080p | 21−24 | 110−120 |
The average gaming FPS of Radeon Sky 500 in Fortnite is 277% more, than GeForce MX110. | ||
high / 1080p | 12−14 | 60−65 |
ultra / 1080p | 10−12 | 45−50 |
QHD / 1440p | 1−2 | 30−35 |
4K / 2160p | − | 24−27 |
low / 720p | 24−27 | 100−110 |
medium / 1080p | 14−16 | 65−70 |
The average gaming FPS of Radeon Sky 500 in Forza Horizon 4 is 384% more, than GeForce MX110. | ||
low / 768p | 50−55 | 140−150 |
medium / 768p | 45−50 | 120−130 |
high / 1080p | 12−14 | 70−75 |
ultra / 1080p | 6−7 | 30−35 |
QHD / 1440p | 0−1 | 21−24 |
The average gaming FPS of Radeon Sky 500 in Grand Theft Auto V is 220% more, than GeForce MX110. | ||
high / 1080p | 4−5 | 24−27 |
ultra / 1080p | 3−4 | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 0−1 | 8−9 |
low / 720p | 12−14 | 65−70 |
medium / 1080p | 6−7 | 30−35 |
The average gaming FPS of Radeon Sky 500 in Metro Exodus is 500% more, than GeForce MX110. | ||
low / 768p | 95−100 | 130−140 |
high / 1080p | 85−90 | − |
ultra / 1080p | 80−85 | − |
medium / 1080p | 90−95 | 120−130 |
The average gaming FPS of Radeon Sky 500 in Minecraft is 36% more, than GeForce MX110. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 14−16 | 14−16 |
low / 720p | 30−35 | 100−110 |
medium / 1080p | 18−20 | 18−20 |
The average gaming FPS of Radeon Sky 500 in PLAYERUNKNOWN'S BATTLEGROUNDS is 109% more, than GeForce MX110. | ||
high / 1080p | − | 24−27 |
ultra / 1080p | 7−8 | 16−18 |
QHD / 1440p | 0−1 | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 12−14 | 65−70 |
medium / 1080p | 10−12 | 35−40 |
The average gaming FPS of Radeon Sky 500 in Red Dead Redemption 2 is 300% more, than GeForce MX110. | ||
low / 768p | 24−27 | 130−140 |
medium / 768p | 16−18 | 85−90 |
high / 1080p | 9−10 | 45−50 |
ultra / 1080p | 6−7 | 24−27 |
4K / 2160p | 6−7 | 16−18 |
The average gaming FPS of Radeon Sky 500 in The Witcher 3: Wild Hunt is 376% more, than GeForce MX110. | ||
low / 768p | 85−90 | 90−95 |
medium / 768p | 45−50 | 60−65 |
ultra / 1080p | 18−20 | 50−55 |
high / 768p | 35−40 | 60−65 |
The average gaming FPS of Radeon Sky 500 in World of Tanks is 42% more, than GeForce MX110. |
Full Specs
GeForce MX110 | Radeon Sky 500 | |
Architecture | Maxwell | GCN 1.0 |
Code name | N16V-GMR1 | Pitcairn |
Type | Laptop | Desktop |
Release date | 1 January 2018 | 27 March 2013 |
Pipelines | 256 | 1280 |
Core clock speed | 965 MHz | 950 MHz |
Boost Clock | 993 MHz | |
Transistor count | 2,800 million | |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 23.83 | 76.00 |
Floating-point performance | 762.6 gflops | 2,432 gflops |
Length | 242 mm | |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 1800 MHz | 4800 MHz |
Memory bandwidth | 40.1 GB/s | 154 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | + | |
Bus support | PCIe 3.0 | |
Optimus | + | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |
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