GeForce MX330 vs Radeon Sky 500
When choosing between GeForce MX330 and Radeon Sky 500, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce MX330 and Radeon Sky 500.
Radeon Sky 500
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GeForce MX330 is a Laptop Graphics Card
Note: GeForce MX330 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX330 here:
Main Specs
GeForce MX330 | Radeon Sky 500 | |
Power consumption (TDP) | 10 Watt | 150 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 4 GB |
Display Connectors | No outputs | 1x DisplayPort |
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- Radeon Sky 500 has 1400% more power consumption, than GeForce MX330.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- Radeon Sky 500 has 2 GB more memory, than GeForce MX330.
- GeForce MX330 is used in Laptops, and Radeon Sky 500 - in Desktops.
- GeForce MX330 is build with Pascal architecture, and Radeon Sky 500 - with GCN 1.0.
- Core clock speed of GeForce MX330 is 581 MHz higher, than Radeon Sky 500.
- GeForce MX330 is manufactured by 16 nm process technology, and Radeon Sky 500 - by 28 nm process technology.
- Memory clock speed of GeForce MX330 is 2200 MHz higher, than Radeon Sky 500.
Game benchmarks
high / 1080p | 14−16 | 35−40 |
ultra / 1080p | 8−9 | 21−24 |
QHD / 1440p | 3−4 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 27−30 | 60−65 |
medium / 1080p | 16−18 | 40−45 |
The average gaming FPS of Radeon Sky 500 in Assassin's Creed Odyssey is 157% more, than GeForce MX330. | ||
high / 1080p | 21−24 | 55−60 |
ultra / 1080p | 18−20 | 45−50 |
QHD / 1440p | 5−6 | 35−40 |
4K / 2160p | 5−6 | 18−20 |
low / 720p | 45−50 | 100−110 |
medium / 1080p | 24−27 | 60−65 |
The average gaming FPS of Radeon Sky 500 in Battlefield 5 is 170% more, than GeForce MX330. | ||
low / 768p | 45−50 | 50−55 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon Sky 500 in Call of Duty: Warzone is 10% more, than GeForce MX330. | ||
low / 768p | 200−210 | 250−260 |
medium / 768p | 170−180 | 220−230 |
ultra / 1080p | 90−95 | 180−190 |
QHD / 1440p | 50−55 | 110−120 |
4K / 2160p | 30−33 | 70−75 |
high / 768p | 130−140 | 210−220 |
The average gaming FPS of Radeon Sky 500 in Counter-Strike: Global Offensive is 53% more, than GeForce MX330. | ||
low / 768p | 55−60 | 60−65 |
ultra / 1080p | 35−40 | − |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of Radeon Sky 500 in Cyberpunk 2077 is 15% more, than GeForce MX330. | ||
low / 768p | 100−110 | 120−130 |
medium / 768p | 90−95 | 110−120 |
ultra / 1080p | 60−65 | 100−110 |
The average gaming FPS of Radeon Sky 500 in Dota 2 is 33% more, than GeForce MX330. | ||
high / 1080p | 16−18 | 45−50 |
ultra / 1080p | 14−16 | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | 5−6 | 14−16 |
low / 720p | 35−40 | 80−85 |
medium / 1080p | 16−18 | 45−50 |
The average gaming FPS of Radeon Sky 500 in Far Cry 5 is 161% more, than GeForce MX330. | ||
high / 1080p | 21−24 | 60−65 |
ultra / 1080p | 18−20 | 45−50 |
QHD / 1440p | 16−18 | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 90−95 | 180−190 |
medium / 1080p | 45−50 | 110−120 |
The average gaming FPS of Radeon Sky 500 in Fortnite is 123% more, than GeForce MX330. | ||
high / 1080p | 24−27 | 60−65 |
ultra / 1080p | 18−20 | 45−50 |
QHD / 1440p | 8−9 | 30−35 |
4K / 2160p | − | 24−27 |
low / 720p | 45−50 | 100−110 |
medium / 1080p | 24−27 | 65−70 |
The average gaming FPS of Radeon Sky 500 in Forza Horizon 4 is 152% more, than GeForce MX330. | ||
low / 768p | 80−85 | 140−150 |
medium / 768p | 70−75 | 120−130 |
high / 1080p | 27−30 | 70−75 |
ultra / 1080p | 10−12 | 30−35 |
QHD / 1440p | 2−3 | 21−24 |
The average gaming FPS of Radeon Sky 500 in Grand Theft Auto V is 102% more, than GeForce MX330. | ||
high / 1080p | 9−10 | 24−27 |
ultra / 1080p | 7−8 | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 2−3 | 8−9 |
low / 720p | 27−30 | 65−70 |
medium / 1080p | 12−14 | 30−35 |
The average gaming FPS of Radeon Sky 500 in Metro Exodus is 158% more, than GeForce MX330. | ||
low / 768p | 110−120 | 130−140 |
ultra / 1080p | 100−110 | − |
medium / 1080p | 100−110 | 120−130 |
The average gaming FPS of Radeon Sky 500 in Minecraft is 18% more, than GeForce MX330. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 16−18 | 14−16 |
low / 720p | 50−55 | 100−110 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of Radeon Sky 500 in PLAYERUNKNOWN'S BATTLEGROUNDS is 53% more, than GeForce MX330. | ||
high / 1080p | 14−16 | 24−27 |
ultra / 1080p | 9−10 | 16−18 |
QHD / 1440p | 0−1 | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 24−27 | 65−70 |
medium / 1080p | 14−16 | 35−40 |
The average gaming FPS of Radeon Sky 500 in Red Dead Redemption 2 is 125% more, than GeForce MX330. | ||
low / 768p | 50−55 | 130−140 |
medium / 768p | 30−35 | 85−90 |
high / 1080p | 16−18 | 45−50 |
ultra / 1080p | 10−11 | 24−27 |
4K / 2160p | 8−9 | 16−18 |
The average gaming FPS of Radeon Sky 500 in The Witcher 3: Wild Hunt is 158% more, than GeForce MX330. | ||
low / 768p | 100−105 | 90−95 |
medium / 768p | 60−65 | 60−65 |
ultra / 1080p | 30−35 | 50−55 |
high / 768p | 50−55 | 60−65 |
The average gaming FPS of Radeon Sky 500 in World of Tanks is 8% more, than GeForce MX330. |
Full Specs
GeForce MX330 | Radeon Sky 500 | |
Architecture | Pascal | GCN 1.0 |
Code name | N17S-LP / N17S-G3 | Pitcairn |
Type | Laptop | Desktop |
Release date | 20 February 2020 | 27 March 2013 |
Pipelines | 384 | 1280 |
Core clock speed | 1531 MHz | 950 MHz |
Boost Clock | 1594 MHz | |
Transistor count | 1,800 million | 2,800 million |
Manufacturing process technology | 16 nm | 28 nm |
Texture fill rate | 38.26 | 76.00 |
Floating-point performance | 2,432 gflops | |
Length | 242 mm | |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 7000 MHz | 4800 MHz |
Memory bandwidth | 48.06 GB/s | 154 GB/s |
Shared memory | - | |
DirectX | 12 (12_1) | 12 (11_1) |
Shader Model | 6.4 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | 1.2.131 |
CUDA | 6.1 | |
Bus support | PCIe 3.0 | |
Optimus | + | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |
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