GRID K260Q vs Radeon Sky 500

When choosing between GRID K260Q and Radeon Sky 500, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GRID K260Q and Radeon Sky 500.
GRID K260Q
Radeon Sky 500

Main Specs

  GRID K260Q Radeon Sky 500
Power consumption (TDP) 225 Watt 150 Watt
Interface PCIe 3.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors No outputs 1x DisplayPort
 
  • GRID K260Q has 50% more power consumption, than Radeon Sky 500.
  • Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
  • Radeon Sky 500 has 2 GB more memory, than GRID K260Q.
  • Both cards are used in Desktops.
  • GRID K260Q is build with Kepler architecture, and Radeon Sky 500 - with GCN 1.0.
  • Core clock speed of Radeon Sky 500 is 205 MHz higher, than GRID K260Q.
  • GRID K260Q and Radeon Sky 500 are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K260Q is 200 MHz higher, than Radeon Sky 500.

Game benchmarks

high / 1080p 14−16 35−40
ultra / 1080p 9−10 21−24
QHD / 1440p 3−4 16−18
4K / 2160p 10−11
low / 720p 30−35 60−65
medium / 1080p 18−20 40−45
The average gaming FPS of Radeon Sky 500 in Assassin's Creed Odyssey is 140% more, than GRID K260Q.

Full Specs

  GRID K260Q Radeon Sky 500
Architecture Kepler GCN 1.0
Code name GK104 Pitcairn
Type Workstation Desktop
Release date 28 June 2013 27 March 2013
Pipelines 1536 1280
Core clock speed 745 MHz 950 MHz
Transistor count 3,540 million 2,800 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 95.36 76.00
Floating-point performance 2,289 gflops 2,432 gflops
Length 242 mm
Memory bus width 256 Bit 256 Bit
Memory clock speed 5000 MHz 4800 MHz
Memory bandwidth 160.0 GB/s 154 GB/s
DirectX 12 (11_0) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 3.0
Bus support PCIe 3.0
Form factor full height / full length
DisplayPort count 1
Dual-link DVI support +