HD Graphics 6000 vs Radeon Sky 500
When choosing between HD Graphics 6000 and Radeon Sky 500, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between HD Graphics 6000 and Radeon Sky 500.
Radeon Sky 500
HD Graphics 6000 is a Laptop Graphics Card
Note: HD Graphics 6000 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 6000 here:
Main Specs
HD Graphics 6000 | Radeon Sky 500 | |
Power consumption (TDP) | 15 Watt | 150 Watt |
Interface | PCIe 2.0 x1 | PCIe 3.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | System Shared | GDDR5 |
Maximum RAM amount | 4 GB | |
Display Connectors | No outputs | 1x DisplayPort |
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- Radeon Sky 500 has 900% more power consumption, than HD Graphics 6000.
- HD Graphics 6000 is connected by PCIe 2.0 x1, and Radeon Sky 500 uses PCIe 3.0 x16 interface.
- HD Graphics 6000 is used in Laptops, and Radeon Sky 500 - in Desktops.
- HD Graphics 6000 is build with Gen. 8 Broadwell architecture, and Radeon Sky 500 - with GCN 1.0.
- Core clock speed of Radeon Sky 500 is 650 MHz higher, than HD Graphics 6000.
- HD Graphics 6000 is manufactured by 14 nm process technology, and Radeon Sky 500 - by 28 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 35−40 |
ultra / 1080p | 0−1 | 21−24 |
QHD / 1440p | 0−1 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 10−11 | 60−65 |
medium / 1080p | 2−3 | 40−45 |
The average gaming FPS of Radeon Sky 500 in Assassin's Creed Odyssey is 766% more, than HD Graphics 6000. | ||
high / 1080p | − | 55−60 |
ultra / 1080p | 2−3 | 45−50 |
QHD / 1440p | 0−1 | 35−40 |
4K / 2160p | − | 18−20 |
low / 720p | 10−12 | 100−110 |
medium / 1080p | 3−4 | 60−65 |
The average gaming FPS of Radeon Sky 500 in Battlefield 5 is 1320% more, than HD Graphics 6000. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
HD Graphics 6000 and Radeon Sky 500 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 110−120 | 250−260 |
medium / 768p | 80−85 | 220−230 |
ultra / 1080p | 30−35 | 180−190 |
QHD / 1440p | − | 110−120 |
4K / 2160p | 9−10 | 70−75 |
high / 768p | 55−60 | 210−220 |
The average gaming FPS of Radeon Sky 500 in Counter-Strike: Global Offensive is 222% more, than HD Graphics 6000. | ||
low / 768p | 70−75 | 60−65 |
ultra / 1080p | 12−14 | − |
medium / 1080p | 45−50 | 55−60 |
HD Graphics 6000 and Radeon Sky 500 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 70−75 | 120−130 |
medium / 768p | 40−45 | 110−120 |
ultra / 1080p | 16−18 | 100−110 |
The average gaming FPS of Radeon Sky 500 in Dota 2 is 161% more, than HD Graphics 6000. | ||
high / 1080p | 1−2 | 45−50 |
ultra / 1080p | − | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | 0−1 | 14−16 |
low / 720p | 8−9 | 80−85 |
medium / 1080p | 2−3 | 45−50 |
The average gaming FPS of Radeon Sky 500 in Far Cry 5 is 1375% more, than HD Graphics 6000. | ||
high / 1080p | − | 60−65 |
ultra / 1080p | 5−6 | 45−50 |
QHD / 1440p | 1−2 | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 45−50 | 180−190 |
medium / 1080p | 6−7 | 110−120 |
The average gaming FPS of Radeon Sky 500 in Fortnite is 526% more, than HD Graphics 6000. | ||
high / 1080p | 2−3 | 60−65 |
ultra / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 30−35 |
4K / 2160p | − | 24−27 |
low / 720p | 12−14 | 100−110 |
medium / 1080p | 4−5 | 65−70 |
The average gaming FPS of Radeon Sky 500 in Forza Horizon 4 is 1200% more, than HD Graphics 6000. | ||
low / 768p | 40−45 | 140−150 |
medium / 768p | − | 120−130 |
high / 1080p | 2−3 | 70−75 |
ultra / 1080p | 2−3 | 30−35 |
QHD / 1440p | 0−1 | 21−24 |
medium / 720p | 30−35 | − |
The average gaming FPS of Radeon Sky 500 in Grand Theft Auto V is 453% more, than HD Graphics 6000. | ||
high / 1080p | 1−2 | 24−27 |
ultra / 1080p | 0−1 | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 0−1 | 8−9 |
low / 720p | 2−3 | 65−70 |
medium / 1080p | − | 30−35 |
The average gaming FPS of Radeon Sky 500 in Metro Exodus is 2200% more, than HD Graphics 6000. | ||
low / 768p | 85−90 | 130−140 |
high / 1080p | 55−60 | − |
medium / 1080p | − | 120−130 |
The average gaming FPS of Radeon Sky 500 in Minecraft is 55% more, than HD Graphics 6000. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 24−27 | 100−110 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Radeon Sky 500 in PLAYERUNKNOWN'S BATTLEGROUNDS is 170% more, than HD Graphics 6000. | ||
high / 1080p | − | 24−27 |
ultra / 1080p | − | 16−18 |
QHD / 1440p | 0−1 | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 3−4 | 65−70 |
medium / 1080p | − | 35−40 |
The average gaming FPS of Radeon Sky 500 in Red Dead Redemption 2 is 2133% more, than HD Graphics 6000. | ||
low / 768p | 6−7 | 130−140 |
medium / 768p | 6−7 | 85−90 |
high / 1080p | 2−3 | 45−50 |
ultra / 1080p | − | 24−27 |
4K / 2160p | 0−1 | 16−18 |
The average gaming FPS of Radeon Sky 500 in The Witcher 3: Wild Hunt is 1700% more, than HD Graphics 6000. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 60−65 |
ultra / 1080p | 12−14 | 50−55 |
high / 768p | 27−30 | 60−65 |
The average gaming FPS of Radeon Sky 500 in World of Tanks is 81% more, than HD Graphics 6000. |
Full Specs
HD Graphics 6000 | Radeon Sky 500 | |
Architecture | Gen. 8 Broadwell | GCN 1.0 |
Code name | Broadwell GT3 | Pitcairn |
Type | Laptop | Desktop |
Release date | 5 January 2015 | 27 March 2013 |
Pipelines | 48 | 1280 |
Core clock speed | 300 MHz | 950 MHz |
Boost Clock | 1000 MHz | |
Transistor count | 189 million | 2,800 million |
Manufacturing process technology | 14 nm | 28 nm |
Texture fill rate | 48.00 | 76.00 |
Floating-point performance | 2,432 gflops | |
Length | 242 mm | |
Memory bus width | 64/128 Bit | 256 Bit |
Memory clock speed | 4800 MHz | |
Memory bandwidth | 154 GB/s | |
Shared memory | + | |
DirectX | 12 (11_1) | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.4 | 4.6 |
OpenCL | 2.0 | 1.2 |
Vulkan | 1.1.80 | 1.2.131 |
Bus support | PCIe 3.0 | |
Quick Sync | + | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |
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