Quadro K620M vs Radeon Sky 500
When choosing between Quadro K620M and Radeon Sky 500, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Quadro K620M and Radeon Sky 500.
Radeon Sky 500
Quadro K620M is a Laptop Graphics Card
Note: Quadro K620M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Quadro K620M here:
Main Specs
Quadro K620M | Radeon Sky 500 | |
Power consumption (TDP) | 30 Watt | 150 Watt |
Interface | MXM-A (3.0) | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | DDR3 | GDDR5 |
Maximum RAM amount | 2 GB | 4 GB |
Display Connectors | No outputs | 1x DisplayPort |
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- Radeon Sky 500 has 400% more power consumption, than Quadro K620M.
- Quadro K620M is connected by MXM-A (3.0), and Radeon Sky 500 uses PCIe 3.0 x16 interface.
- Radeon Sky 500 has 2 GB more memory, than Quadro K620M.
- Quadro K620M is used in Mobile workstations, and Radeon Sky 500 - in Desktops.
- Quadro K620M is build with Maxwell architecture, and Radeon Sky 500 - with GCN 1.0.
- Core clock speed of Quadro K620M is 79 MHz higher, than Radeon Sky 500.
- Quadro K620M and Radeon Sky 500 are manufactured by 28 nm process technology.
- Memory clock speed of Radeon Sky 500 is 2800 MHz higher, than Quadro K620M.
Game benchmarks
high / 1080p | 3−4 | 35−40 |
ultra / 1080p | 1−2 | 21−24 |
QHD / 1440p | 0−1 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 14−16 | 60−65 |
medium / 1080p | 5−6 | 40−45 |
The average gaming FPS of Radeon Sky 500 in Assassin's Creed Odyssey is 583% more, than Quadro K620M. | ||
high / 1080p | 7−8 | 55−60 |
ultra / 1080p | 5−6 | 45−50 |
QHD / 1440p | 0−1 | 35−40 |
4K / 2160p | − | 18−20 |
low / 720p | 18−20 | 100−110 |
medium / 1080p | 8−9 | 60−65 |
The average gaming FPS of Radeon Sky 500 in Battlefield 5 is 580% more, than Quadro K620M. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 40−45 | − |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon Sky 500 in Call of Duty: Warzone is 10% more, than Quadro K620M. | ||
low / 768p | 120−130 | 250−260 |
medium / 768p | 95−100 | 220−230 |
ultra / 1080p | 45−50 | 180−190 |
QHD / 1440p | 24−27 | 110−120 |
4K / 2160p | − | 70−75 |
high / 768p | 70−75 | 210−220 |
The average gaming FPS of Radeon Sky 500 in Counter-Strike: Global Offensive is 172% more, than Quadro K620M. | ||
low / 768p | 70−75 | 60−65 |
ultra / 1080p | 20−22 | − |
medium / 1080p | 40−45 | 55−60 |
The average gaming FPS of Radeon Sky 500 in Cyberpunk 2077 is 5% more, than Quadro K620M. | ||
low / 768p | 75−80 | 120−130 |
medium / 768p | 55−60 | 110−120 |
ultra / 1080p | 27−30 | 100−110 |
The average gaming FPS of Radeon Sky 500 in Dota 2 is 112% more, than Quadro K620M. | ||
high / 1080p | 4−5 | 45−50 |
ultra / 1080p | 3−4 | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | 0−1 | 14−16 |
low / 720p | 14−16 | 80−85 |
medium / 1080p | 5−6 | 45−50 |
The average gaming FPS of Radeon Sky 500 in Far Cry 5 is 685% more, than Quadro K620M. | ||
high / 1080p | 12−14 | 60−65 |
ultra / 1080p | 7−8 | 45−50 |
QHD / 1440p | 4−5 | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 55−60 | 180−190 |
medium / 1080p | 14−16 | 110−120 |
The average gaming FPS of Radeon Sky 500 in Fortnite is 357% more, than Quadro K620M. | ||
high / 1080p | 6−7 | 60−65 |
ultra / 1080p | 6−7 | 45−50 |
QHD / 1440p | 0−1 | 30−35 |
4K / 2160p | − | 24−27 |
low / 720p | 21−24 | 100−110 |
medium / 1080p | 9−10 | 65−70 |
The average gaming FPS of Radeon Sky 500 in Forza Horizon 4 is 536% more, than Quadro K620M. | ||
low / 768p | 45−50 | 140−150 |
medium / 768p | − | 120−130 |
high / 1080p | 8−9 | 70−75 |
ultra / 1080p | 3−4 | 30−35 |
QHD / 1440p | 0−1 | 21−24 |
medium / 720p | 40−45 | − |
The average gaming FPS of Radeon Sky 500 in Grand Theft Auto V is 336% more, than Quadro K620M. | ||
high / 1080p | 2−3 | 24−27 |
ultra / 1080p | 0−1 | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 0−1 | 8−9 |
low / 720p | 7−8 | 65−70 |
medium / 1080p | 3−4 | 30−35 |
The average gaming FPS of Radeon Sky 500 in Metro Exodus is 925% more, than Quadro K620M. | ||
low / 768p | 85−90 | 130−140 |
high / 1080p | 65−70 | − |
medium / 1080p | − | 120−130 |
The average gaming FPS of Radeon Sky 500 in Minecraft is 55% more, than Quadro K620M. | ||
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 100−110 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Radeon Sky 500 in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than Quadro K620M. | ||
high / 1080p | 6−7 | 24−27 |
ultra / 1080p | 4−5 | 16−18 |
QHD / 1440p | 0−1 | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 7−8 | 65−70 |
medium / 1080p | − | 35−40 |
The average gaming FPS of Radeon Sky 500 in Red Dead Redemption 2 is 500% more, than Quadro K620M. | ||
low / 768p | 16−18 | 130−140 |
medium / 768p | 12−14 | 85−90 |
high / 1080p | 6−7 | 45−50 |
ultra / 1080p | 4−5 | 24−27 |
4K / 2160p | 1−2 | 16−18 |
The average gaming FPS of Radeon Sky 500 in The Witcher 3: Wild Hunt is 675% more, than Quadro K620M. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 60−65 |
ultra / 1080p | 16−18 | 50−55 |
high / 768p | 30−35 | 60−65 |
The average gaming FPS of Radeon Sky 500 in World of Tanks is 71% more, than Quadro K620M. |
Full Specs
Quadro K620M | Radeon Sky 500 | |
Architecture | Maxwell | GCN 1.0 |
Code name | GM108 | Pitcairn |
Type | Mobile workstation | Desktop |
Release date | 1 March 2015 | 27 March 2013 |
Pipelines | 384 | 1280 |
Core clock speed | 1029 MHz | 950 MHz |
Boost Clock | 1124 MHz | |
Transistor count | 2,800 million | |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 17.98 | 76.00 |
Floating-point performance | 863.2 gflops | 2,432 gflops |
Length | 242 mm | |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 2000 MHz | 4800 MHz |
Memory bandwidth | 14.4 GB/s | 154 GB/s |
Shared memory | - | |
DirectX | 12 | 12 (11_1) |
Shader Model | 5 | 5.1 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | + | |
Bus support | PCIe 3.0 | |
Bitcoin / BTC (SHA256) | 92 Mh/s | |
Optimus | + | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |
Display Port | 1.2 | |
nView Display Management | + | |
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