Radeon HD 6550A vs Radeon Sky 500
When comparing Radeon HD 6550A and Radeon Sky 500, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between Radeon HD 6550A and Radeon Sky 500 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon HD 6550A
Radeon Sky 500
Main Specs
Radeon HD 6550A | Radeon Sky 500 | |
Power consumption (TDP) | 35 Watt | 150 Watt |
Interface | MXM-A (3.0) | PCIe 3.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR3 | GDDR5 |
Maximum RAM amount | 2 GB | 4 GB |
Display Connectors | No outputs | 1x DisplayPort |
- Radeon Sky 500 has 328% more power consumption, than Radeon HD 6550A.
- Radeon HD 6550A is connected by MXM-A (3.0), and Radeon Sky 500 uses PCIe 3.0 x16 interface.
- Radeon Sky 500 has 2 GB more memory, than Radeon HD 6550A.
- Both cards are used in Desktops.
- Radeon HD 6550A is build with TeraScale 2 architecture, and Radeon Sky 500 - with GCN 1.0.
- Core clock speed of Radeon Sky 500 is 400 MHz higher, than Radeon HD 6550A.
- Radeon HD 6550A is manufactured by 40 nm process technology, and Radeon Sky 500 - by 28 nm process technology.
- Memory clock speed of Radeon Sky 500 is 3200 MHz higher, than Radeon HD 6550A.
Game benchmarks
high / 1080p | 0−1 | 35−40 |
ultra / 1080p | − | 21−24 |
QHD / 1440p | 0−1 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 1−2 | 60−65 |
medium / 1080p | 0−1 | 40−45 |
The average gaming FPS of Radeon Sky 500 in Assassin's Creed Odyssey is 6100% more, than Radeon HD 6550A. | ||
high / 1080p | − | 55−60 |
ultra / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 35−40 |
4K / 2160p | − | 18−20 |
low / 720p | 0−1 | 100−110 |
medium / 1080p | − | 60−65 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | − |
QHD / 1440p | 0−1 | 0−1 |
Radeon HD 6550A and Radeon Sky 500 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 60−65 | 250−260 |
medium / 768p | 27−30 | 220−230 |
ultra / 1080p | 7−8 | 180−190 |
QHD / 1440p | − | 110−120 |
4K / 2160p | − | 70−75 |
high / 768p | 16−18 | 210−220 |
The average gaming FPS of Radeon Sky 500 in Counter-Strike: Global Offensive is 685% more, than Radeon HD 6550A. | ||
low / 768p | 70−75 | 60−65 |
ultra / 1080p | 0−1 | − |
medium / 1080p | 45−50 | 55−60 |
Radeon HD 6550A and Radeon Sky 500 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 45−50 | 120−130 |
medium / 768p | 10−11 | 110−120 |
ultra / 1080p | 0−1 | 100−110 |
The average gaming FPS of Radeon Sky 500 in Dota 2 is 313% more, than Radeon HD 6550A. | ||
high / 1080p | − | 45−50 |
ultra / 1080p | − | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | − | 14−16 |
low / 720p | 0−1 | 80−85 |
medium / 1080p | − | 45−50 |
high / 1080p | − | 60−65 |
ultra / 1080p | − | 45−50 |
QHD / 1440p | − | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 21−24 | 180−190 |
medium / 1080p | 0−1 | 110−120 |
The average gaming FPS of Radeon Sky 500 in Fortnite is 740% more, than Radeon HD 6550A. | ||
high / 1080p | 0−1 | 60−65 |
ultra / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 30−35 |
4K / 2160p | − | 24−27 |
low / 720p | 0−1 | 100−110 |
medium / 1080p | 0−1 | 65−70 |
low / 768p | 18−20 | 140−150 |
medium / 768p | − | 120−130 |
high / 1080p | 0−1 | 70−75 |
ultra / 1080p | − | 30−35 |
QHD / 1440p | 0−1 | 21−24 |
medium / 720p | 12−14 | − |
The average gaming FPS of Radeon Sky 500 in Grand Theft Auto V is 663% more, than Radeon HD 6550A. | ||
high / 1080p | − | 24−27 |
ultra / 1080p | − | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | − | 8−9 |
low / 720p | 0−1 | 65−70 |
medium / 1080p | − | 30−35 |
low / 768p | 75−80 | 130−140 |
high / 1080p | 27−30 | − |
medium / 1080p | − | 120−130 |
The average gaming FPS of Radeon Sky 500 in Minecraft is 75% more, than Radeon HD 6550A. | ||
ultra / 1080p | − | 14−16 |
low / 720p | 8−9 | 100−110 |
medium / 1080p | − | 18−20 |
The average gaming FPS of Radeon Sky 500 in PLAYERUNKNOWN'S BATTLEGROUNDS is 1212% more, than Radeon HD 6550A. | ||
high / 1080p | − | 24−27 |
ultra / 1080p | − | 16−18 |
QHD / 1440p | − | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 0−1 | 65−70 |
medium / 1080p | − | 35−40 |
low / 768p | 0−1 | 130−140 |
medium / 768p | − | 85−90 |
high / 1080p | − | 45−50 |
ultra / 1080p | − | 24−27 |
4K / 2160p | − | 16−18 |
low / 768p | 45−50 | 90−95 |
medium / 768p | 14−16 | 60−65 |
ultra / 1080p | 0−1 | 50−55 |
high / 768p | 12−14 | 60−65 |
The average gaming FPS of Radeon Sky 500 in World of Tanks is 188% more, than Radeon HD 6550A. |
Full Specs
Radeon HD 6550A | Radeon Sky 500 | |
Architecture | TeraScale 2 | GCN 1.0 |
Code name | Pinewood | Pitcairn |
Type | Desktop | Desktop |
Release date | 7 February 2011 | 27 March 2013 |
Pipelines | 480 | 1280 |
Core clock speed | 550 MHz | 950 MHz |
Transistor count | 627 million | 2,800 million |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 13.20 | 76.00 |
Floating-point performance | 624.0 gflops | 2,432 gflops |
Length | 242 mm | |
Memory bus width | 128 Bit | 256 Bit |
Memory clock speed | 1600 MHz | 4800 MHz |
Memory bandwidth | 25.6 GB/s | 154 GB/s |
DirectX | 11.2 (11_0) | 12 (11_1) |
Shader Model | 5.0 | 5.1 |
OpenGL | 4.4 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | N/A | 1.2.131 |
Bus support | PCIe 3.0 | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |