Radeon R7 A360 vs Radeon Sky 500

In this comparison between Radeon R7 A360 and Radeon Sky 500 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people Radeon R7 A360 will be the best choice, for others Radeon Sky 500 will be their preference. Study the comparison tables below and make your choice.
Radeon R7 A360
Radeon Sky 500

Main Specs

  Radeon R7 A360 Radeon Sky 500
Power consumption (TDP) 150 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5 GDDR5
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs 1x DisplayPort
 
  • Radeon R7 A360 is connected by PCIe 3.0 x8, and Radeon Sky 500 uses PCIe 3.0 x16 interface.
  • Radeon Sky 500 has 3 GB more memory, than Radeon R7 A360.
  • Both cards are used in Desktops.
  • Radeon R7 A360 is build with GCN 3.0 architecture, and Radeon Sky 500 - with GCN 1.0.
  • Core clock speed of Radeon Sky 500 is 225 MHz higher, than Radeon R7 A360.
  • Radeon R7 A360 and Radeon Sky 500 are manufactured by 28 nm process technology.
  • Memory clock speed of Radeon Sky 500 is 4797 MHz higher, than Radeon R7 A360.

Game benchmarks

high / 1080p 0−1 35−40
ultra / 1080p 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 1−2 60−65
medium / 1080p 0−1 40−45
The average gaming FPS of Radeon Sky 500 in Assassin's Creed Odyssey is 6100% more, than Radeon R7 A360.

Full Specs

  Radeon R7 A360 Radeon Sky 500
Architecture GCN 3.0 GCN 1.0
Code name Meso Pitcairn
Type Desktop Desktop
Release date 5 May 2015 27 March 2013
Pipelines 384 1280
Core clock speed 725 MHz 950 MHz
Boost Clock 980 MHz
Transistor count 1,550 million 2,800 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 23.52 76.00
Floating-point performance 864.0 gflops 2,432 gflops
Length 242 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 3.6 GB/s 4800 MHz
Memory bandwidth 57.6 GB/s 154 GB/s
DirectX 12 (12_0) 12 (11_1)
Shader Model 6.0 5.1
OpenGL 4.6 4.6
OpenCL 2.0 1.2
Vulkan 1.2 1.2.131
Bus support PCIe 3.0
Form factor full height / full length
DisplayPort count 1
Dual-link DVI support +