Radeon RX Vega 8 vs Radeon Sky 500

When choosing between Radeon RX Vega 8 and Radeon Sky 500, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Radeon RX Vega 8 and Radeon Sky 500.

Radeon RX Vega 8 is a Laptop Graphics Card

Note: Radeon RX Vega 8 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon RX Vega 8 here:

Main Specs

  Radeon RX Vega 8 Radeon Sky 500
Power consumption (TDP) 150 Watt
Interface PCIe 3.0 x16
Supplementary power connectors 1x 6-pin
Memory type GDDR5
Maximum RAM amount 4 GB
Display Connectors 1x DisplayPort
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  • Radeon RX Vega 8 is used in Laptops, and Radeon Sky 500 - in Desktops.
  • Radeon RX Vega 8 is build with Vega architecture, and Radeon Sky 500 - with GCN 1.0.
  • Radeon RX Vega 8 is manufactured by 14 nm process technology, and Radeon Sky 500 - by 28 nm process technology.

Game benchmarks

high / 1080p 8−9 35−40
ultra / 1080p 5−6 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 18−20 60−65
medium / 1080p 10−11 40−45
The average gaming FPS of Radeon Sky 500 in Assassin's Creed Odyssey is 310% more, than Radeon RX Vega 8.

Full Specs

  Radeon RX Vega 8 Radeon Sky 500
Architecture Vega GCN 1.0
Code name Vega Raven Ridge Pitcairn
Type Laptop Desktop
Release date 26 October 2017 27 March 2013
Pipelines 512 1280
Core clock speed 950 MHz
Boost Clock 1200 MHz
Transistor count 2,800 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 76.00
Floating-point performance 2,432 gflops
Length 242 mm
Memory bus width 256 Bit
Memory clock speed 4800 MHz
Memory bandwidth 154 GB/s
Shared memory -
DirectX DirectX 12_1 12 (11_1)
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.2.131
Bus support PCIe 3.0
Form factor full height / full length
DisplayPort count 1
Dual-link DVI support +
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