GRID K160Q vs Radeon Vega 10 mobile

Find out if it is worth upgrading your current GPU setup by comparing GRID K160Q and Radeon Vega 10 mobile. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GRID K160Q and Radeon Vega 10 mobile. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Radeon Vega 10 mobile is a Laptop Graphics Card

Note: Radeon Vega 10 mobile is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon Vega 10 mobile here:

Main Specs

  GRID K160Q Radeon Vega 10 mobile
Power consumption (TDP) 130 Watt 10 Watt
Interface PCIe 3.0 x16 IGP
Memory type DDR3 System Shared
Maximum RAM amount 1 GB
Display Connectors No outputs No outputs
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  • GRID K160Q has 1200% more power consumption, than Radeon Vega 10 mobile.
  • GRID K160Q is connected by PCIe 3.0 x16, and Radeon Vega 10 mobile uses IGP interface.
  • GRID K160Q is used in Desktops, and Radeon Vega 10 mobile - in Laptops.
  • GRID K160Q is build with Kepler architecture, and Radeon Vega 10 mobile - with GCN 5.0.
  • GRID K160Q is manufactured by 28 nm process technology, and Radeon Vega 10 mobile - by 14 nm process technology.

Game benchmarks

high / 1080p 0−1 6−7
ultra / 1080p 0−1 4−5
QHD / 1440p 0−1 0−1
low / 720p 9−10 16−18
medium / 1080p 1−2 8−9
The average gaming FPS of Radeon Vega 10 mobile in Assassin's Creed Odyssey is 140% more, than GRID K160Q.

Full Specs

  GRID K160Q Radeon Vega 10 mobile
Architecture Kepler GCN 5.0
Code name GK107 Raven
Type Workstation Laptop
Release date 28 June 2013 8 January 2019
Pipelines 192 640
Core clock speed 850 MHz
Boost Clock 1301 MHz
Transistor count 1,270 million 4,940 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 13.60 52.04
Floating-point performance 326.4 gflops
Memory bus width 128 Bit
Memory clock speed 1782 MHz
Memory bandwidth 28.51 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 3.0
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