Radeon R7 512 Cores Kaveri vs Radeon Vega 10 mobile

Find out if it is worth upgrading your current GPU setup by comparing Radeon R7 512 Cores Kaveri and Radeon Vega 10 mobile. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Radeon R7 512 Cores Kaveri and Radeon Vega 10 mobile. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Radeon R7 512 Cores Kaveri

Radeon Vega 10 mobile is a Laptop Graphics Card

Note: Radeon Vega 10 mobile is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon Vega 10 mobile here:

Main Specs

  Radeon R7 512 Cores Kaveri Radeon Vega 10 mobile
Power consumption (TDP) 10 Watt
Interface IGP
Memory type System Shared
Display Connectors No outputs
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  • Radeon R7 512 Cores Kaveri is used in Desktops, and Radeon Vega 10 mobile - in Laptops.
  • Radeon R7 512 Cores Kaveri is build with GCN architecture, and Radeon Vega 10 mobile - with GCN 5.0.
  • Radeon R7 512 Cores Kaveri is manufactured by 28 nm process technology, and Radeon Vega 10 mobile - by 14 nm process technology.

Game benchmarks

high / 1080p 7−8 6−7
ultra / 1080p 4−5 4−5
QHD / 1440p 0−1 0−1
low / 720p 18−20 16−18
medium / 1080p 9−10 8−9
The average gaming FPS of Radeon R7 512 Cores Kaveri in Assassin's Creed Odyssey is 11% more, than Radeon Vega 10 mobile.

Full Specs

  Radeon R7 512 Cores Kaveri Radeon Vega 10 mobile
Architecture GCN GCN 5.0
Code name Kaveri Spectre Raven
Type Desktop Laptop
Release date 14 January 2014 8 January 2019
Pipelines 512 640
Core clock speed 720 MHz
Boost Clock 1301 MHz
Transistor count 4,940 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 52.04
Shared memory +
DirectX DirectX 12 (FL 12_0), Shader 5.2 12 (12_1)
Shader Model 6.4
OpenGL 4.6
OpenCL 2.0
Vulkan 1.2.131
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