GeForce GTX 460 768MB vs Radeon Vega 11 mobile

When choosing between GeForce GTX 460 768MB and Radeon Vega 11 mobile, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GTX 460 768MB and Radeon Vega 11 mobile.

Radeon Vega 11 mobile is a Laptop Graphics Card

Note: Radeon Vega 11 mobile is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon Vega 11 mobile here:

Main Specs

  GeForce GTX 460 768MB Radeon Vega 11 mobile
Power consumption (TDP) 15 Watt
Interface IGP
Memory type GDDR5 System Shared
Display Connectors No outputs
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  • GeForce GTX 460 768MB is used in Desktops, and Radeon Vega 11 mobile - in Laptops.
  • GeForce GTX 460 768MB is build with Fermi architecture, and Radeon Vega 11 mobile - with GCN 5.0.

Game benchmarks

high / 1080p 12−14 3−4
ultra / 1080p 7−8 1−2
QHD / 1440p 2−3 0−1
low / 720p 24−27 14−16
medium / 1080p 14−16 6−7
The average gaming FPS of GeForce GTX 460 768MB in Assassin's Creed Odyssey is 150% more, than Radeon Vega 11 mobile.

Full Specs

  GeForce GTX 460 768MB Radeon Vega 11 mobile
Architecture Fermi GCN 5.0
Code name Picasso
Type Desktop Laptop
Release date no data 6 January 2019
Pipelines 336 704
Core clock speed 675 MHz
Boost Clock 1400 MHz
Transistor count 4,940 million
Manufacturing process technology 14 nm
Texture fill rate 61.60
Memory bus width 192 Bit
Memory clock speed 1800 MHz
DirectX 11 12 (12_1)
Shader Model 6.4
OpenGL 4.6
OpenCL 2.0
Vulkan 1.2.131
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