Quadro 500M vs Radeon Vega 11 mobile

Find out if it is worth upgrading your current GPU setup by comparing Quadro 500M and Radeon Vega 11 mobile. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between Quadro 500M and Radeon Vega 11 mobile. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Radeon Vega 11 mobile is a Laptop Graphics Card

Note: Radeon Vega 11 mobile is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Radeon Vega 11 mobile here:

Main Specs

  Quadro 500M Radeon Vega 11 mobile
Power consumption (TDP) 35 Watt 15 Watt
Interface MXM-A (3.0) IGP
Memory type DDR3 System Shared
Maximum RAM amount 1 GB
Display Connectors No outputs No outputs
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  • Quadro 500M has 133% more power consumption, than Radeon Vega 11 mobile.
  • Quadro 500M is connected by MXM-A (3.0), and Radeon Vega 11 mobile uses IGP interface.
  • Quadro 500M is used in Desktops, and Radeon Vega 11 mobile - in Laptops.
  • Quadro 500M is build with Fermi architecture, and Radeon Vega 11 mobile - with GCN 5.0.
  • Quadro 500M is manufactured by 40 nm process technology, and Radeon Vega 11 mobile - by 14 nm process technology.

Game benchmarks

high / 1080p 0−1 3−4
ultra / 1080p 1−2
QHD / 1440p 0−1 0−1
low / 720p 1−2 14−16
medium / 1080p 0−1 6−7
The average gaming FPS of Radeon Vega 11 mobile in Assassin's Creed Odyssey is 1400% more, than Quadro 500M.

Full Specs

  Quadro 500M Radeon Vega 11 mobile
Architecture Fermi GCN 5.0
Code name GF108 Picasso
Type Workstation Laptop
Release date 22 February 2011 6 January 2019
Pipelines 96 704
Core clock speed 700 MHz
Boost Clock 1400 MHz
Transistor count 585 million 4,940 million
Manufacturing process technology 40 nm 14 nm
Texture fill rate 11.20 61.60
Floating-point performance 268.8 gflops
Memory bus width 128 Bit
Memory clock speed 1800 MHz
Memory bandwidth 28.8 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA 2.1
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