Qualcomm Adreno 680 vs Tesla M10

When choosing between Qualcomm Adreno 680 and Tesla M10, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between Qualcomm Adreno 680 and Tesla M10.

Qualcomm Adreno 680 is a Laptop Graphics Card

Note: Qualcomm Adreno 680 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Qualcomm Adreno 680 here:

Main Specs

  Qualcomm Adreno 680 Tesla M10
Power consumption (TDP) 225 Watt
Interface PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type GDDR5
Maximum RAM amount 8 GB
Display Connectors No outputs
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  • Qualcomm Adreno 680 is used in Laptops, and Tesla M10 - in Desktops.
  • Qualcomm Adreno 680 is manufactured by 7 nm process technology, and Tesla M10 - by 28 nm process technology.

Game benchmarks

high / 1080p 0−1 18−20
ultra / 1080p 10−11
QHD / 1440p 0−1 4−5
4K / 2160p 4−5
low / 720p 1−2 35−40
medium / 1080p 0−1 21−24
The average gaming FPS of Tesla M10 in Assassin's Creed Odyssey is 3600% more, than Qualcomm Adreno 680.

Full Specs

  Qualcomm Adreno 680 Tesla M10
Architecture Maxwell
Code name GM107
Type Laptop Workstation
Release date 6 December 2018 18 May 2016
Pipelines 640
Core clock speed 1033 MHz
Boost Clock 1306 MHz
Transistor count 1,870 million
Manufacturing process technology 7 nm 28 nm
Texture fill rate 52.24
Floating-point performance 4x 1,672 gflops
Length 267 mm
Memory bus width 128 Bit
Memory clock speed 5200 MHz
Memory bandwidth 83.2 GB/s
Shared memory +
DirectX DirectX 12 12 (11_0)
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 5.0
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